Apart from his prodigious jumping abilities, Mario’s key defining feature is his hat. He’s been wearing that thing…
Super Mario 64 2 was the tentative title for a Mario game in development that served as the direct sequel to Super Mario 64, intended for release in 1999. It was going to be for the Nintendo 64DD, but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on. Only one demo level was ever made but was never publicly revealed. It is also possible that Super Mario Sunshine, Super Mario Galaxy, or Super Mario Galaxy 2 could have elements salvaged from the development of Super Mario 64 2, according to Nintendo during an E3 event. Luigi was also set to appear in this game, as was a rideable Yoshi. It can be assumed that Luigi would have been playable, as Shigeru Miyamoto had planned to make Super Mario 64 2 multiplayer – in fact, the first playable demo level was multiplayer.
Apart from his prodigious jumping abilities, Mario’s key defining feature is his hat. He’s been wearing that thing…
Super Mario Sunshine. Mario’s second foray into a three-dimensional plane built on the foundation of 1996’s Super…
Super Mario 64 running on a PlayStation 2 was one thing, but there’s something even more unsettling/impressive about…
Anyone who says “you can’t go home again” obviously never played a Mario game.
Last year the source code for Super Mario 64 was reverse-engineered by fans. If you were wondering, “What good is…
Not just one, not just two, but THREE classic Mario games are releasing this week for the Nintendo Switch.
One of the best mainline Mario games ever was nowhere to be found during today’s Super…
In celebration of Mario’s 35th anniversary, Nintendo released a Super Mario Bros. Direct stuffed with all Mario…
The internet was recently set ablaze by a dump of Nintendo assets known as the “Gigaleak.” This batch includes…
One of the longest-running and most interesting stories of 2020 has been the slow emergence of a ton of…
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