The game was probably inspired by the hugely successful Namco/Atari arcade game Pole Position which was one of the most popular arcade games when Overdrive was being developed. Like Pole Position, Overdrive uses the "rear-view racer format" but there are no bends in the track. The aim of the game is to finish in the top 12 in order to qualify for the next track. There are five different tracks but as there are no bends, the only difference is the change in scenery (fields, night, snow, desert and riverside scenes) as well as a change in the grip.
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Here’s a great respawn animation from Xbox One/PC game Sunset Overdrive. Why show a clip of it now? I found it in my collection of captured footage while looking up clips from The Division, and it’s too fun not to share. What a fun game.
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Sunset Overdrive is headed to PC, Xbox’s Major Nelson announced on Twitter today. The news confirms previous rumors that the Xbox One exclusive would be getting ported, and adds Sunset Overdrive to the existing list of Microsoft-published Xbox One games recently added to Steam this year.
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Joseph Feinsilver is an artist based in LA who has worked on stuff like Sunset Overdrive and the Guardians of the…
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