God of War is an action-adventure hack-and-slash video game developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). Initially launched for the PlayStation 2, the game stands as the first instalment in the God of War series and the third in chronological order. Loosely inspired by Greek mythology, it unfolds in ancient Greece with vengeance as its central theme. The player takes on the role of Kratos, the protagonist, a Spartan warrior devoted to the Olympian gods. Tasked by the goddess Athena, Kratos is assigned to eliminate Ares, the God of War and Kratos' former mentor. Ares had deceitfully manipulated Kratos into killing his wife and daughter. As Ares attacks Athens fueled by hatred for Athena, Kratos embarks on a quest to locate Pandora's Box, the sole object capable of permanently stopping the vengeful god.
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At his GDC panel on God of War’s animation, Sony Santa Monica Animation Director Bruno Velasquez revealed one scene in God of War where the mo-cap was handled by the animation team: when Kratos beats up that freaky monkey-ogre. Looks at those happy animators!
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God of War took home Game of the Year at the DICE Awards in Las Vegas last night, along with a whole bunch of other awards. Celeste got best indie, while Florence was voted the best portable game. Interestingly, only one award—Outstanding Technical Achievement—for Red Dead Redemption 2.
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