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Culture
Batman: Arkham Knight And The Art Of A Good PC Port
Prevailing wisdom says that if you delay the PC version of a major game, PC gamers get mad. Really mad. Funny thing about prevailing wisdom, though: it’s often wrong. Or, to be more precise, it’s rarely unanimously right. I can understand why Warner and Rocksteady might’ve felt like they needed to have Batman: Arkham Knight…
By Nathan Grayson Published June 25, 2015 -
CultureCosplay
Full-Blooded Mad Max Cosplay
Based in LA, reader Americo Galli’s world is fire and blood. Oh, and cosplay In addition to those photos above, taken in the Mojave Desert (and a hotel), Americo and some friends also went to Wizard World Sacramento as a Mad Max posse.
By Luke Plunkett Published June 24, 2015 -
Culture
Bloodthirsty
Camila Vielmond is a freelance concept artist and illustrator from Brazil who has worked in video games, card games and books. You can see more of Camila’s work at her personal site and ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as…
By Luke Plunkett Published June 24, 2015 -
CultureWhen Batman’s Grappling Hook Goes Wrong
On today’s episode of Highlight Reel we have caped crusader problems, bored Bloodborne bosses, Evolve characters with smooth moves and much more! Watch the video above, then link any of your favorite highlights in the comments, and be sure to check out, like and subscribe the original videos via the links below. Batman: Arkham Knight…
By Chris Person Published June 24, 2015 -
Culture
You Go Down There, You Don’t Have Feet
Jeremy Paillotin is a concept artist from France who’s part ofthe Sense Collective You can see more of Jeremy’s art at his ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner. Fine…
By Luke Plunkett Published June 23, 2015 -
CultureCosplay
5000 Men Dressed Up, Recreated The Battle Of Waterloo
On June 18, 1815, one of the most important battles of the modern era took place outside the sleepy Belgian village of Waterloo. Over the weekend, for the battle’s 200th anniversary, 5000 members of various military reenactment groups from all over the world converged on the original battlefield to pay tribute. Belgian photojournalist Olivier Papegnies…
By Luke Plunkett Published June 23, 2015 -
CultureHow Counter-Strike‘s Most Popular Map Has Changed Over 14 Years
Counter-Strike’s most popular map, Dust2, has been around since 2001, making it more than a decade old. This video from ESCalation chronicles Dust2’s evolution throughout Counter-Strike’s many iterations. While the layout and general theme of the map might seem similar throughout, the architectural style, graphical fidelity, and readability of each area has changed markedly. It’s…
By Nathan Grayson Published June 23, 2015 -
CultureGuy Beats Super Mario World In 23 Minutes…While Blindfolded
Fun fact: you don’t actually need to see Mario levels in order to beat them. Marvel as speedrunner PangaeaPanga clears Super Mario World without actually looking at the game using a combination of good timing, and precise jumps. The entire thing takes a whopping 23:14, which is impressive considering the circumstances at play here: Kind…
By Patricia Hernandez Published June 23, 2015 -
Culture
South Ataria, Earth, 1999
Emmanuel Shiu is an artist who has worked for companies like Lucasarts, Warner Bros. and Lucasfilm, and on projects like Game of Thrones, Jupiter Ascending and Star City. Which is all well and good, but it’s the Macross fan art here that’s really got my attention today. Robotech movie people, this is good inspiration. You…
By Luke Plunkett Published June 22, 2015 -
CultureTIL What A ‘Conganado’ Is
This. This is what a ‘conganado’ is. Unhinged Gamer posted a video of Team Fortress 2 in which this… thing was born. Here’s the video: And here’s how it works: “By forming a circle of alternating team members, and connecting them with the grappling hook, it’s possible to make a thrill ride out of thin…
By Nathan Grayson Published June 22, 2015 -
Culture
How Valve Could Solve The Steam Backlog Problem
As part of this whole running-a-site-dedicated-to-Steam gig, I check for new releases every day. Last week, a peculiar thing happened: there were hardly any. At all. I kinda wish it would happen more often. Giving games a chance to breathe—what a novel idea. I think Valve could stand to turn that into a Proper Thing,…
By Nathan Grayson Published June 22, 2015 -
Culture
Rust Randomizes Penis Length, Players Compare Sizes
Faces and skin tones? Just the beginning. Now we’re getting to the real meat of the conversation. Beware: NSFW. Multiplayer survival game Rust (you know, the one from the dude who created Garry’s Mod; I think his name is Jeff or something) randomly generates players’ physical characteristics for them, imitating the screaming chaos of biology…
By Nathan Grayson Published June 22, 2015 -
CultureHalo’s Fighter, Looking Pretty At Dawn
Togrul Alekperov is a 3D environment artist who has worked on projects like Halo: The Master Chief Collection. He’s also helping out on Halo Humanity, an ambitious fan film set in the sci-fi universe. You can see more of Togrul’s work at his personal site To see the larger pics in all their glory (or,…
By Luke Plunkett Published June 21, 2015