Halo's Fighter, Looking Pretty At Dawn

Illustration for article titled iHalos/i Fighter, Looking Pretty At Dawn
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Togrul Alekperov is a 3D environment artist who has worked on projects like Halo: The Master Chief Collection.

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He’s also helping out on Halo Humanity, an ambitious fan film set in the sci-fi universe.

You can see more of Togrul’s work at his personal site.


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


Illustration for article titled iHalos/i Fighter, Looking Pretty At Dawn
Illustration for article titled iHalos/i Fighter, Looking Pretty At Dawn
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Illustration for article titled iHalos/i Fighter, Looking Pretty At Dawn
Illustration for article titled iHalos/i Fighter, Looking Pretty At Dawn
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Illustration for article titled iHalos/i Fighter, Looking Pretty At Dawn
Illustration for article titled iHalos/i Fighter, Looking Pretty At Dawn

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DISCUSSION

joricdeture
Joric Deture

That rifle, the Rx4 Storm, is a real weapons platform just in case you are wondering. Not a bad rendering though.