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Culture
Ice Flow, Nowhere To Go
Ian Galvin is an artist based in Chicago who has done all kinds of work, from video games to illustration to industrial design. We actually featured his Jet Moto remake concepts a few years ago You can see more of Ian’s work at his personal site To see the larger pics in all their glory…
By Luke Plunkett Published August 5, 2015 -
CultureSteam’s Latest Hit Lets You Explore Space, Land On Planets
Steam-style survival with traces of No Man’s Sky? Interesting! Also, familiar. Empyrion: Galactic Survival is Steam’s latest out-of-nowhere top seller, and while usual complaints—“Ugh, more survival? Really? That’s already my full-time job”—apply, this one’s got an ambitious streak the size of the Milky Way. It’s still in Early Access, but already you can explore planets,…
By Nathan Grayson Published August 5, 2015 -
CultureTotal RecallA History Of Bad Nintendo Phone Ideas
What is it with Nintendo and phones? There are a ton companies out there making really nice phones, but no matter the number (and how many of them, *cough*, can already play Nintendo games), folks are always dreaming up ideas for Nintendo to go and make a phone of their own. I have no idea…
By Luke Plunkett Published August 5, 2015 -
CultureDragon Age NPC Nopes Out Of A Fight
Today on Highlight Reel we have hijackings, bad football rulings, a talking horse’s ass, a Dragon Age NPC noping the hell out of a fight and much more! Watch the video above, then link any of your favorite highlights in the comments, and be sure to check out, like and subscribe the original videos via…
By Chris Person Published August 5, 2015 -
Culture
The Fancier Art Of Batman: Arkham Knight
Tomasz Namielski is an artist at Rocksteady who does a lot of the studio’s promo art. So whenever you see Batman on a poster or magazine cover, chances are he worked on it. Prior to joining Rocksteady in time for Arkham Knight, Namielski was at CI games, where he worked on games like Lords of…
By Luke Plunkett Published August 4, 2015 -
CultureBadBlood Is Hide-And-Seek With More Blood
Man, hide-and-seek has gotten daaaaaark. BadBlood is hide-and-seek re-imagined. Basically, it’s hide-and-hunt. It’s meant to be played split-screen and—in an interesting twist—encourages screen cheating. However, a twist on top of and within a twist: the screen twists, creating different orientations for you and your opponent. What was that sound? Was that a neck snapping, or…
By Nathan Grayson Published August 4, 2015 -
CultureCosplay
Cosplaying Inside Fallout’s Vaults
Cosplayer Amiko-chan decided to actually stay underground for this Fallout shot. And why not? Let everyone else go above ground and fry and be eaten and shot in the face. There are lunchboxes and working TV sets in the vaults. Photos by Dzeta&Aiger.
By Luke Plunkett Published August 4, 2015 -
CultureTwo Of Halo‘s Best Levels, Now With Dinosaurs
The first Halo was chock full of memorable levels. Know what would’ve made them even more memorable? Goddamn dinosaurs. Modder Spartan464748 decided to turn that weirdly specific fever dream into a reality, creating gorgeous renditions of Halo: Combat Evolved’s second and fourth levels—“Halo” and “The Silent Cartographer”, respectively—in Ark: Survival Evolved. Lots of evolution going…
By Nathan Grayson Published August 4, 2015 -
Culture
The City Of The Future
Derek Weselake is a freelance concept artist and illustrator who works in both the video game and film industries. One of his specialiteis is environment design, and I particulalry dig his takes on a future city: it’s nice seeing something that sits a little more realistically between the two stereotypes of “grimy cyberpunk” and “glistening…
By Luke Plunkett Published August 4, 2015 -
CultureCosplay
Destiny Cosplayer Grinds Endlessly To Create Perfect Outfit
Imagine if cosplay was more like Destiny. You find just the right fabric, walk to the cashier, pay your money…and open the bag to find a packet of nails. Lucky it’s not, then, and Italian cosplayer Fred Props was able to actually make the stuff he wanted for this amazing Hunter outfit. You should check…
By Luke Plunkett Published August 3, 2015 -
Culture
What Are You Playing This August?
Ah, August. The height of the summer, and the graceful slide into fall. Summer might be my favorite time for playing video games. It’s the time when I really feel like I’ve got options—Fall’s frantic keeping-up-with-the-Jonesesness is as far away as it’ll ever be, and we’ve simply got time to relax and play what we…
By Kirk Hamilton Published August 3, 2015 -
Culture
Halo: The Tiny Chief Collection
Back in 2012, we featured the art of Michael Pedro, who had worked on Halo 4. In the three years since, he’s been busy. Having then moved onto the Master Chief Collection, he’s got way more art to show off, both from Halo and other stuff. You can see more of Pedro’s work at his…
By Luke Plunkett Published August 2, 2015 -
Culture
This Week In The Business: A Shitload of Pip-Boys
QUOTE | “We made a shitload of Pip-Boys, and we went back and made more, and went back and made more.” – Bethesda marketing VP Pete Hines, explaining why there won’t be any more of the Fallout 4 accessories QUOTE | “The immediate reaction when someone asks you to take on a Star Wars game,…
Steve Peterson Published August 1, 2015 -
CultureJesus, Batman, What Did You Do To This Guy?
Today on Highlight Reel we have bad guys turned into grotesque monsters, Rocket League assists, drunk missiles and much more! Watch the video above, then link any of your favorite highlights in the comments, and be sure to check out, like and subscribe the original videos via the links below. Destiny – Two Heavy Novas…
By Chris Person Published July 31, 2015 -
Culture
Well, That’s One Way To Fight A War
Ignacio Fernández Ríos is a concept artist from Spain who has worked on games like Castlevania: Lords of Shadow and Clive Barker’s Jericho You can see more of Ignacio’s work at his personal site and ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you can save…
By Luke Plunkett Published July 30, 2015 -
CultureCosplay
Terrific Ciri Cosplay Brings The Witcher 3 To Life
Is it too late to make this the International Week Of Witcher Cosplay? Because only a day after that awesome Yenn comes an equally impressive Ciri. Not only is the cosplay job and photography outstanding, but they went the extra mile to really nail the location, heading out deep into the woods in Washington to…
By Luke Plunkett Published July 30, 2015