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Culture
Keep Walking
Tony Trujillo has been a concept artist in the video game industry for over a decade, working at studios like Electronic Arts and Sony. You can see more of Tony’s work at his personal site, and buy prints here To see the images in their native resolution, click on the “expand” button in the top-left…
By Luke Plunkett Published March 14, 2018 -
Culture
Final Fantasy XV, As Told By Steam Reviews
It took more than a year, but the good, good anime boys’ roadtrip tour finally made a stop on PC. Have Steam reviewers accepted the sprawling, uneven fishing simulator in spite of its flaws, though? (Spoiler: Yes.) Given Square Enix’s not-so-great history with PC ports, we breathed a sigh of relief when it became apparent…
By Nathan Grayson Published March 14, 2018 -
CultureSplitscreen
Black Panther Shows Us The Power Of A Good Villain
Straight out of Austin, we’re bringing you a bonus episode of Kotaku Splitscreen to talk Black Panther and the Marvel Cinematic Universe. Former Kotaku and current io9 writer Evan Narcisse, who’s also writing a six-issue Marvel comic called Rise of the Black Panther, reunites with me and Kirk to talk about the adventures of T’Challa…
By Jason Schreier Published March 14, 2018 -
Culture
The Battle Witch
Eissa Nasser is a concept artist and illustrator based in the UAE. You can see more of Nasser’s work at his ArtStation page To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a celebration of the work of video game artists, showcasing the best…
By Luke Plunkett Published March 13, 2018 -
Culture
Death Breath
Troy Galuzzi is an artist currently working at Dreamworks on Guillermo DelToro’s Trollhunters You can see more of Troy’s work at his personal site To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a celebration of the work of video game artists, showcasing the…
By Luke Plunkett Published March 12, 2018 -
CultureThat Backflip Tho
Today on Highlight Reel we have rat people, sick flips, good headshots, Pharah strats, and much more! Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Catch up on…
By Chris Person Published March 12, 2018 -
Culture
The Horror Of Video Game Doors
Is there anything scarier than a door in a horror game? I submit that there is not. Most horror video games feature monsters or ghosts. Or aliens, or ghouls, or giant gore-drenched spiders. Those things are scary and dangerous, because of course they are. Usually they hunt you, or attack you, or pop out of…
By Kirk Hamilton Published March 12, 2018 -
Culture
The Week In Games: Remastered Edition
Surviving Mars is imminent, and so are remasters of classics like Devil May Cry and Burnout Paradise This week is going to be really tough for me. I’m a fan of city builders, and Surviving Mars is definitely going to eat an immense amount of my time. I’m worried, though, because I’m also into adventure…
By Cameron Kunzelman Published March 12, 2018 -
CultureShop Contest
Kotaku ‘Shop Contest: Amiibo Gold Rush
Solaire is an amiibo now, so it’s open season for beautiful crossovers and tie-ins for maximal corporate brand-sharing initiatives. If Dark Souls can make it to the Switch, and thus get an amiibo, then anything is possible. What about television shows? Radio serials? Podcasts? Video games that already have an amiibo and just need ten…
By Cameron Kunzelman Published March 11, 2018 -
CultureSplitscreen
The ‘Magic Formula’ Behind Horizon: Zero Dawn‘s Success
SURPRISE! It’s a bonus episode of Kotaku Splitscreen, featuring Guerrilla Games’ boss Hermen Hulst, who shares some insight as to how Horizon: Zero Dawn turned out so special. In this 20-minute interview, Hulst and I talked about how Guerrilla went from the dark gritty landscapes of Killzone to the vibrant world of Horizon, how they…
By Jason Schreier Published March 11, 2018 -
Culture
Sunday Comics: Defenseless Ghosts
Hello! It’s time for Kotaku’s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Awkward Zombie by Katie Tiedrich. Published March 5th. Read more of Awkward Zombie Corpse Run by Alex Di Stasi. From the archive, originally published August 2011. Read more of Corpse…
By Cameron Kunzelman Published March 11, 2018 -
Culture
What Are You Playing This Weekend?
The weekend is for bribing yourself to do laundry by promising yourself cookies. Also, video games. Snowy battle royale game The Darwin Project is in early access now, which means I can play it whenever I want! I’m pretty excited to lose terribly but hilariously. To my great shame, I have yet to play Gwent’s…
By Riley MacLeod Published March 9, 2018