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Theme Park is Back, and it’s Ready to Fuck You Over
Bullfrog’s Theme Park is one of the greatest management games ever made. It’s return, courtesy of rights-holders EA, should be a cause for celebration. It’s not. The game is on iPhone. Which is…OK. I mean, SimCity is on iPhone and works pretty well, there’s no reason Theme Park can’t do the same. Only, it looks…
By Luke Plunkett Published December 6, 2011 -
A Musical Collaboration Between Two of Japan’s Finest
Hello, Kotaku. The night is dark, and full of terrors. Oh, and video game news. So let’s take a five-minute break with some music, OK? Welcome to Soundtrack. A new bonus segment here on Kotaku. This isn’t a trap. We’re just relaxing with some tunes. Stuff we think you might like to stick on while…
By Luke Plunkett Published December 6, 2011 -
Counter-Strike, You’ve Changed (For the Better!)
This mighty helpful YouTube video shows just how far Valve’s shooter Counter-Strike has come over the past eight years, between the release of the landmark version 1.6 and subsequent revisions like Condition Zero, Source and the upcoming Global Offensive All shots are from the game’s trademark level, de_dust2, and show that the biggest addition to…
By Luke Plunkett Published December 6, 2011 -
Trying to Explain Skyrim’s Awful PS3 Lag
There’s a problem with Skyrim on the PS3, in that for many gamers, the bigger their save game file gets, the slower the game gets. It’s so bad sometimes the framerate can drop to zero. Despite a recent patch many users are still complaining about the problem so, uh, what’s up? Nobody knows! Since the…
By Luke Plunkett Published December 6, 2011 -
Here’s…One New BioShock Infinite Screenshot
It’s a tease for the game’s new trailer, to be shown at the VGAs next week. Way to be stingy, guys! In lieu of actual facts, then, we’re going to substitute them for non-facts. Folks, this is Eusebius Fink, owner of the Sky City Knickerbockers. He’s made entirely of bronze, stands eleven feet tall, and…
By Luke Plunkett Published December 6, 2011 -
Canabalt Parkours Back in Time to the Commodore 64
This isn’t something done for internet shits and giggles. It’s an “official conversion” of awesome death simulator Canabalt running on…the Commodore 64, one that will soon be going on sale. Like, it’ll come on a cartridge. Amazing. If you’d rather just play it on an emulator, you can do that right here C64anabalt – Official…
By Luke Plunkett Published December 5, 2011 -
These Guys Think Piracy Is OK, Because It Leads to Sales
A study commissioned by the Swiss government has found that the country’s current piracy laws, which allow downloading of stuff for “personal use”, should stay. Because they actually encourage people to buy more stuff. The study, based on both its own research and extrapolating data from a similar Dutch study from 2009, is based on…
By Luke Plunkett Published December 5, 2011 -
Mass Effect Action Figures Back from the Dead
It’s long been assumed that the Mass Effect figures, once the domain of DC Direct, were dead in the water. The first series came and went quickly, while the second never came at all. But now, they’re back. EA and Big Fish Toys have struck a deal to not only bring the first wave back…
By Luke Plunkett Published December 5, 2011 -
There Might Be Official Minecraft LEGO
Minecraft and LEGO. They’re joined at the hip. Both involve blocks, building and imagination. And soon, if developers Mojang have their way, there’ll be official Minecraft LEGO to consummate the relationship. It’s not, however, a foregone conclusion. Unlike properties such as Prince of Persia, Minecraft isn’t just signing a deal and seeing the money start…
By Luke Plunkett Published December 5, 2011 -
It’s a League of Legendary Cosplay
Another good week this, not just for fans of exquisite cosplay, but fans of exquisite cosplay who may not also be fans of over-played genre staples like Final Fantasy and Zelda I mean, sure, we’ve got people dressed up as people from those series, but for those after something more original, there are cosplayers from…
By Luke Plunkett Published December 5, 2011 -
Halo Goes 2D Not With a Bang, But With a Whimper
In development since 2010, Halo: Out With a Whimper is a fan-made project looking to take the franchise’s frantic 3D gameplay and transfer it to the world of 2D platformers. Going a little beyond your standard demake—of which there’s been plenty of Halo offerings previously—this is going all out, promising a “story driven campaign”, “the…
By Luke Plunkett Published December 5, 2011 -
Fans Shift Final Fantasy VII to Unreal Engine, Go First-Person
A team of budding game designers have grabbed a copy of the Unreal Engine and decided, as a learning experience, to recreate the opening section of Final Fantasy VII with HD graphics. It’s also in a first-person perspective. Just in case you thought a remake of a game from the 1990s would actually retain its…
By Luke Plunkett Published December 5, 2011 -
Prepare Yourself. For Life On the Wall.
You’re at the bottom of an impossibly enormous wall. Your village is at the top. To get there you’re going to have to manipulate the blocky surface of the wall (and beat some bad guys and other random stuff). The game’s called Against the Wall. It’s for PC and Mac, and you can download a…
By Luke Plunkett Published December 5, 2011 -
The Legend of Zelda: Family Portraits!
Brazilian artist Dudu Torres dropped us a line over the weekend to ask if we’d share his portraits of the main characters from The Legend of Zelda. They’re so wonderful we’re going to do just that. A freelance illustrator with some video game experience under his belt, Torres’ impressions of Link, Zelda and Ganon aren’t…
By Luke Plunkett Published December 5, 2011 -
So the South Park Game Actually Sounds Pretty Great
The news that KOTOR 2 and Fallout: New Vegas devs Obsidian are working on a South Park RPG seemed…odd. It’s a franchise you wouldn’t think lends itself to the genre, and it is a property that’s not as commercially relevant as it once was. But hey, it got signed off for a reason, and that…
By Luke Plunkett Published December 5, 2011 -
If Only Magic Cards Were Actually This Awesome
There will come a point, some day in the future, when the lines between card games, tabletop games, board games and video games blur so much the difference becomes irrelevant. When that happens, it’ll probably look a lot like this. This amazing video was actually a commercial for a Magic Card store, and looks pretty…
By Luke Plunkett Published December 5, 2011 -
CultureTotal Recall
The Only Video Game Journalists to Get Action Figures
Today, GamePro magazine ceases to be. Which for lovers of print is a bit of a sad moment, given the fact it’s been around since 1988 In that time it’s previewed, reviewed and wrote about a lot of games, but for me it’ll always be remembered as the only video game magazine to ever get…
By Luke Plunkett Published December 5, 2011 -
Skyrim? Nah, Let’s Look at an Improved Morrowind Instead
For all that is good about Skyrim, there are still Elder Scrolls fans who have a special place in their hearts reserved for the relatively wacky 2002 iteration of the series, Morrowind Which is great, because Morrowind is a great game! It’s also, sadly, a little ugly these days, which is a problem for those…
By Luke Plunkett Published December 5, 2011 -
Robin Hood, Redesigned
Merry Men (and Women) | Part of concept art studio SIXMOREVODKA’s amazing set of Robin Hood redesigns. Why Modern Warfare 3 Remains an Un-Game Republished from Rock, Paper Shotgun. Last Wednesday Kotaku republished (with permission, of course) my review of Modern Warfare 3′s single player campaign. More » The Best Part of Fighting Games? The Stupid…
By Luke Plunkett Published December 2, 2011 -
A Music Video Cosplaying as the iPhone’s Most Awesome Games
Australian band Hey Geronimo have made a video that stars most of the iPhone’s biggest and most recognisable games. Well, it stars the members of the band dressed up as most of the iPhone’s biggest and most recognisable games. The Plants vs Zombies is amazing. Brisbane Band Replicate Every iPhone Game Ever In Real Life…
By Luke Plunkett Published December 2, 2011