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Sony Closes One of the Oldest Video Game Developers in the World
Sony Liverpool, a studio with one of the longest and proudest track records in video game history, has been closed. While this is sad news at the best of times, what makes this particularly devastating for the British industry (and older gamers) is the fact that Sony Liverpool, once known as Psygnosis, have been around…
By Luke Plunkett Published August 22, 2012 -
Max Payne 3, Now Available in Black & White
Taking a page from LA Noire’s case notes, Rockstar’s Max Payne 3 will on August 28 be adding something called “Noir Mode”, which is a tidy term for “playing the game in black & white”. It fits with the game’s noir overtones, I guess, but given so much of Max Payne 3 is spent in…
By Luke Plunkett Published August 22, 2012 -
Borderlands Commercial Leads to Fake 1989 Violence
It’s not the most obvious way to market a game (especially since it can’t really mention Borderlands 2), but where Gearbox (or their British PR helpers) miss out on conspicuousness they more than make up for with wardrobe authenticity.
By Luke Plunkett Published August 22, 2012 -
Someone’s Making, Basically, a Boardwalk Empire Video Game
It lacks the official license, of course, but Omerta: City of Gangsters is a game based on (or cashing in on) HBO’s awesome series in all but name. Currently in development at Tropico devs Haemimont Games, Omerta outlines the game as “Starting with small jobs, his character recruits a gang and expands his empire by…
By Luke Plunkett Published August 22, 2012 -
Turn That Old, Silver DS Into a Bright Orange Game Boy
Reader Maarten, from the Bureau voor Gamers, sent us this cool project he and his team recently completed, turning an old Nintendo DS “phat” into what’s basically a more modern model of the Game Boy. It’s not the most complex of hack jobs I’ve ever seen, seeing as all they’ve really done is remove the…
By Luke Plunkett Published August 22, 2012 -
Sony Wants to Turn Commercials Into Video Games
A Sony patent called “System for converting television commercials into interactive networked video games” is trying to do…well, exactly what its title says it’s trying to do. In basic terms, Sony is looking at a way for its game consoles to detect when an advertisement being “broadcast or streamed” contains an “interactive segment”. When it…
By Luke Plunkett Published August 22, 2012 -
Lords of Football is a Sports Game About Booze, Gambling (And Football)
While most officially-licensed sports games need to keep their images squeaky clean, when you step outside the realm of governing body endorsement you get the freedom to do something different. Lords of Football is doing just that, with an awesome name and a fantastic premise. It’s a football management sim. Think Sega’s Football Manager series…
By Luke Plunkett Published August 22, 2012 -
CultureTotal RecallSonic Doesn’t Just Run, He Also SLICES, And DICES
Sega ran some pretty awful commercials during the early 1990s, but that doesn’t mean everything you saw on TV with the Sega logo on it was dreadful. Take this 1993 Genesis ad, which…well, it’s great. Really great. [via Albotas]
By Luke Plunkett Published August 22, 2012 -
CultureTotal Recall
Remembering Nintendo’s Other 1980’s Magazine, The Nintendo Fun Club
Today brought reports that, after a publishing run of 24 years, the famous Nintendo Power magazine is no more. If true, it’s a sadder day than most involving the closing of a game publication, because for many Nintendo Power was more than just a magazine. It was a piece of their childhood. Those who are…
By Luke Plunkett Published August 22, 2012 -
Culture
Tonight, You Dine on Incredible Concept Art
Today is a finer day than usual here on Fine Art, because we’re looking at not just one of my favourite concept artists in the world, but one of my favourite artists Thomas Pringle has worked for some of the biggest companies in video games, including the likes of Sony, 2K, Capcom, Eidos, Sledgehammer and…
By Luke Plunkett Published August 22, 2012 -
A Video Game Based on a War You’ve Probably Never Heard of
There’s too many games set in the Middle East, and there are/were too many games set during the Second World War. Common complaints, which imply a desire for people to be able to see conflicts beyond the most prominent, but would you ever want to play a game set in a war you’ve likely never…
By Luke Plunkett Published August 22, 2012 -
3D Video Games Sound as Good as Dead. Good.
3D was everywhere a year or two ago. Now it’s…nowhere. Not even the 3DS, a handheld designed with the tech as its key selling point, uses it that often anymore. So is the tech dead in the water? It is according to EA, with EA Sports boss Peter Moore telling Eurogamer “3D is certainly not…
By Luke Plunkett Published August 21, 2012 -
The Kinect May be Saved By Letting People Make Out With Themselves on Camera
The Kinect may be a lost cause for proper games, but there’s still hope for it to live on as a party trick. Which is exactly what the sequel to Double-Fine’s Happy Action Theater is trying to do. And it looks to be succeeding. This clip, taken from Giant Bomb’s Quick Look of the game,…
By Luke Plunkett Published August 21, 2012 -
Microsoft Releasing Another Zombie Game (Though This One’s About Teamwork)
In early 2011, Microsoft quietly announced an ambitious zombie game called Class3. Then said nothing about it for 18 months. It’s back today, though, with a new name – State of Decay – and it’s not looking too shabby. Yes, zombies are played out, and yes, Microsoft themselves released a bleak zombie game only last…
By Luke Plunkett Published August 21, 2012 -
Warhammer Slaughters Its Way From The Tabletop to The Handheld
Games Workshop’s vintage tabletop series Warhammer is trying once again to leave a memorable impression on the video game world, this time with a mobile title called Warhammer Quest. While its sci-fi sibling 40K has had a number of high-profile success stories, the original fantasy series has struggled when it comes to digital entertainment, with…
By Luke Plunkett Published August 21, 2012 -
EA is Working to Shut Down a FIFA “Hack” Loophole That Made The Company Millions
Last year, a ton of Xbox 360 owners began complaining that they’d been “hacked”, and because much of the money stolen ended up being spent on EA’s FIFA 12, it was believed the game was somehow responsible. It wasn’t, of course. The truth, at least in some small part, was far more complicated than that.…
By Luke Plunkett Published August 21, 2012 -
A Pretty Little Game Trailer to Finish Off Your Day
Or, depending on where you are in the world, start it! This clip is for Toybox, an interesting combination of a puzzler and a shooter that can best be described as the video game equivalent of trying to pat your head and rub your stomach at the same time. It looks fun, but part of…
By Luke Plunkett Published August 21, 2012 -
An Arcade Cabinet That Looks as Good as it Plays
Tom Goodfellow’s custom arcade cabinet, christened the Replay, isn’t here for the games inside it, or the things it can do. It’s here because it looks terrific. Call that vain if you must, but that’s the point. It’s a designer arcade cabinet. Goodfellow sums it up as: A design of simple clean lines that has…
By Luke Plunkett Published August 21, 2012 -
Pokémon vs Zombies: Now With “Gameplay” Footage
No doubt inspired by these recent gifs on the very same topic, reader Steve has gone and made a video with “gameplay” footage of the greatest game that never existed: Pokémon vs Zombies. What makes it great isn’t just the fact it’s combining two blockbuster series. It’s that it’s combining two series that, as you…
By Luke Plunkett Published August 21, 2012 -
Culture
The Art of Paul Chadeisson
Frenchman Paul Chadeisson is a concept artist who has worked on games like Shootmania, card games like Star Wars Galaxies and cartoons like Tron: Uprising. You might have seen his name last week, though, for the work he’s done for Dontnod on Capcom’s upcoming Remember Me, which we once knew as Adrift You can see…
By Luke Plunkett Published August 21, 2012