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Culture
Exclusive: The Art of Persona 4
Occupying a strange space between Final Fantasy, Bully and Neon Genesis, the Persona series has grown into something of a cult phenomenon in the West. Part of that is down to its unique premise, sure, but another is the series’ bold and memorable visual identity. Even for those who could accuse all anime of looking…
By Luke Plunkett Published August 15, 2012 -
Sins Publisher Accuses Former Employee of Deleting Everything Before She Quit
Sometimes when you leave a job, it’s mutual, and everything’s cool! Other times, you may want to feel the need to punch out with a little “fuck you” scrawled on your former place of employ. That can be fine, sometimes, but there are limits. And Stardock, the publisher of Sins of a Solar Empire, are…
By Luke Plunkett Published August 15, 2012 -
Blizzard Prompting User Data Changes After Hack
Following an attack on Blizzard’s Battle.net service last week, the company is today prompting all North American players to update their mobile authenticators, change their security questions and read up on a new FAQ/guide that gives hints on improving their account’s protection. North American Battle.net Account Update [Blizzard]
By Luke Plunkett Published August 15, 2012 -
Team Fortress 2’s Hats Just Turned It Up To Eleven
It’s the third and final day of reveals for Team Fortress 2’s big Mann vs Machine update, and Valve has saved the most important for last. Well, most important if you’re the kind of person who’s still playing TF2. Because if you are, you probably enjoy hats. The robot wars will include a game mode…
By Luke Plunkett Published August 15, 2012 -
Half-Life Fans Trolled By Keyboard Company
Mad Catz revealed yesterday the company’s latest, fanciest keyboard to date: the S.T.R.I.K.E. 7. It’s… certainly something, but that’s not why we’re here today. Today, we’re here for shits and giggles. A trailer put out by Mad Catz for the upcoming peripheral shows its weird little app screen with predictable stuff like World of Warcraft…
By Luke Plunkett Published August 15, 2012 -
Finally, Assassin’s Creed III’s Star Tries to Kill an American
Connor, the hero of the upcoming Assassin’s Creed III, is supposedly non-partisan. Sure, he’ll be swinging his tomahawk right through the middle of the American War of Independence, but like other games in the series, there’s the expectation that he’s out to get Templars, not the British, or Hanoverians, or the Native Americans. So it’s…
By Luke Plunkett Published August 15, 2012 -
Metal Gear Rising’s GamesCom Trailer Slashes Up The Place
Metal Gear Rising: Revengeance, a Kojima Productions and Platium Games joint, is out in February 2013. It might not be exactly the kind of Metal Gear game you’re after, but it might be exactly the kind of Metal Gear trailer you’re after.
By Luke Plunkett Published August 15, 2012 -
This Game Might Not Let You Move Heaven, But It Sure Does Let You Move The Earth
Time to check in on Son of Nor, an intriguing little PC game that’s basically doing what Avatar (the cartoon) did only without the license. Seems the team have made quite a bit of progress since we last saw the game While some things are still a little rough, like player animations, the important thing…
By Luke Plunkett Published August 15, 2012 -
If Scott Pilgrim Ever Met Contra, Or Metal Slug…
We last checked in on Mercenary Kings in June. It looked good then. With new screens and art (like the Bryan O’Malley-penned piece above), it’s looking even better now. Being worked on by a bunch of people responsible for the Scott Pilgrim game (and the delightful Wizorb), the developers for this PC-only side-scroller are giving…
By Luke Plunkett Published August 15, 2012 -
Sly Cooper: Thieves in Time has been delayed until February 2013 in North America and March 2013 in Europe.
By Luke Plunkett Published August 15, 2012 -
This is an Impressive, $400 Tribute to The Original Master Chief
Sideshow will soon be releasing this enormous piece based not only on Halo’s Master Chief, but on what looks like his original design from the very first Halo, all the way back in 2001. While it’s called a “figure”, poseability seems to be severely limited, but at $400 and weighing a ton, it’s not like…
By Luke Plunkett Published August 15, 2012 -
Crysis 3 is Copying Predator, in the Best Way Possible
Well, not the best way possible. I don’t see any Jesse Ventura skins in this trailer. But it shows the second-best thing about the original Predator: the tension and excitement that results from a team of dudes trying to escape a jungle while an invisible killer stalks and murders them. This is Crysis 3’s “Hunter”…
By Luke Plunkett Published August 15, 2012 -
CultureTotal Recall
Why You Should Never Get Too Excited About a Game’s Graphics
The next time you look at a game and think, wow, how much more realistic can graphics get, remember: somebody has wondered it before, and been answered by the crushing weight of time.
By Luke Plunkett Published August 15, 2012 -
CultureTotal Recall
These Arcade Games Have Seen Better Days
This is where the machines go after the arcades close down: a basement, or storage dump, where they’re left to rot and gather dust. Sad, but then, such is life. Ashes to ashes, etc. Retro Arcades [Chris London, via it 8-bit]
By Luke Plunkett Published August 15, 2012 -
Oh Look, Another Great Trailer For Another Promising PSN Game
Stephen nailed it earlier today when he said the PS3’s “last place” standing is causing Sony to try some refreshingly different stuff. Latest example: this new trailer for The Unfinished Swan, which if you heard described as “oh a game where you wander around painting” sounds boring, but when you see it looks wonderful
By Luke Plunkett Published August 15, 2012 -
Star Wars Looks Rad as a 1980s Teen Movie
Yeah, the first Star Wars was released in 1977, but for most, the franchise is a staple of the decade that came after. Something artist Denis Medri plays on with these awesome images, reimagining the heroes and villains of George Lucas’ universe as the cast of a 1980s teen movie. Yup. Sounds faintly ridiculous, until…
By Luke Plunkett Published August 15, 2012 -
Culture
Remember Me’s Art is a Beautiful Warning of a Dangerous Future
Capcom’s big GamesCom surprise, futuristic action game Remember Me, has one of the most fitting titles in recent memory, given the fact it was actually first unveiled last year. With, of all things, concept art Where Adrift’s unveiling was all about desolate cityscapes, some updated art for the more official announcement by Dontnod’s team –…
By Luke Plunkett Published August 14, 2012 -
Can Your PC Run Dishonored? Let’s Find Out.
Bethesda have today released the specs for the PC version of Dishonored, a game that tortures me on a weekly basis because, you know, I keep typing “Dishonoured”. They are as follows: Minimum Spec: OS: Windows Vista / Windows 7 Processor: 3.0 GHz dual core or better Memory: 4 GB system RAM Hard Disk Space:…
By Luke Plunkett Published August 14, 2012 -
Team Fortress 2 Just Got a Little More Like an RPG (Or Call of Duty)
First revealed yesterday, Team Fortress 2’s new Mann vs Machine mode threatens to be the biggest change the game has experienced in its five year existence. We’ve already seen the robots, now today, we see how the cartoon mercenaries are going to fight those robots. If you’ve played Call of Duty’s zombie mode, you’ll be…
By Luke Plunkett Published August 14, 2012 -
A First-Person Horror Game, in Space, Where You’re Not Shooting (Much). Sign Me Up.
Just because you play a game in the first-person doesn’t mean you have to spend the whole thing with a gun stuck out in front of you. More games should realise this. Like the upcoming Routine, which is billed as a “first person horror exploration game set on an abandoned Moon base”. Which sounds about…
By Luke Plunkett Published August 14, 2012