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Ubisoft Has a Change of Heart, Releasing Console Game on PC After All
Let’s recap. In November 2011, Ubisoft creative director Stanislas Mettra said the following about I Am Alive, a game for the Xbox 360 and PS3: We’ve heard loud and clear that PC gamers are bitching about there being no version for them. But are these people just making noise just because there’s no version or…
By Luke Plunkett Published August 24, 2012 -
CultureTotal Recall
Ten of the Best/Worst Examples of Retro PC Box Art
I’m not normally one to indulge in “TOP TEN THINGS OF THIS THING” lists, but when they involve badass box art from 1980s and 90s PC games, I can’t help it. Topless Robot put together their list of “10 Insanely Badass DOS Game Boxes”, and it’s good reading, mostly because they know the worth of…
By Luke Plunkett Published August 24, 2012 -
CultureTotal Recall
How Nintendo Got The Prettiest Zelda Game of All Looking So Damn Pretty
If you’ve got the capability right now, whether on GameCube, Wii or even PC, go put Wind Waker on. And just look at it. Soak up how a video game released almost a decade ago still looks like it could have come out yesterday. Once you’re done, ask yourself “how did Nintendo do that?”. Then…
By Luke Plunkett Published August 24, 2012 -
Microsoft Changes Its Logo For The First Time Since The 1980s, And I Like It
The last time Microsoft changed its company branding was in 1987. With the company on the cusp of a less dorky era, courtesy of tech like Windows 8, Windows Phones, Surface and the Xbox 360, it’s about time for a redesign! And a redesign is what we have. There’s not only a new font, but…
By Luke Plunkett Published August 24, 2012 -
Uncharted: The Movie: The Curse of the Film Nobody Wants to Direct
Once upon a time, David O’Russell (Three Kings) was down to direct the Uncharted movie. Then he was off. Then back on. Then off, with Neil Burger taking over. Now Burger is gone. And writing pair Marianne and Cormac Wibberley are reworking the script. The film’s producer, Avi Arad, will wait until they’re done to…
By Luke Plunkett Published August 24, 2012 -
This Lord of the Rings Rivendell Might be the Best LEGO Set I’ve Ever Seen
There’s Lord of the Rings LEGO you can buy, but that stuff is limited by the realities of commercial packaging and a hard ceiling for prices. Let’s imagine, though, that you could get hold of the perfect Lord of the Rings LEGO set. One so detailed it quite literally takes your breath away. It’d probably…
By Luke Plunkett Published August 23, 2012 -
Dark Souls on PC Looks Like Complete S**t (But There’s a Fix) [Update]
I thought I was ready for it, as ready as I was to smash my keyboard into pieces within the first day’s play, but nothing could have prepared me for just how hideous the PC version of Dark Souls really is. While the game’s menu will trick you into thinking the game runs at your…
By Luke Plunkett Published August 23, 2012 -
Star Wars: Knights of the Old Republic II is now available on Steam. It’s great! But get this first
By Luke Plunkett Published August 23, 2012 -
Super Mario Bros., on The…Atari? Huh?
While the Mario Brothers did make an official appearance on an Atari console, that was the original Mario Bros. arcade game, not a Super Mario Bros. platformer. So this footage you see up top, as good as it looks, isn’t from a real game. It’s a demo made by Atari Age forum member Sprybug, showing…
By Luke Plunkett Published August 23, 2012 -
Build Robots, Race Robots, Fight Robots, Mourn Robots
Indie developer Alex Rozgo is working on Rawbots, a game that’s all about designing and building robots then having them…do stuff. Drawing on inspiration from stuff like LEGO and Spore, the idea is that you design, program and build your own robot then mess around with it in a virtual sandbox. So you can shoot…
By Luke Plunkett Published August 23, 2012 -
These Guys Went to the Real DayZ Island, Dressed Up And Took Pictures
Zombie survival mod DayZ takes place in the nation of Chernarus, which sounds entirely made-up, but it’s only mostly made up. The geography of the map is actually lifted from a real-world location, around Povrly, in the north of the Czech Republic. Sure, there’s no ocean in the Czech Republic (only ArmA/DayZ devs Bohemia Interactive),…
By Luke Plunkett Published August 23, 2012 -
Sagat Won’t Just Tiger Uppercut Your Face, He’ll Get Your Wallet, Too
Pop Culture will next year be releasing this Sagat statue, which stands an enormous 21″ tall and will set you back $365. For a statue that damn big, believe it or not $365 is a decent price! Painted by hand, and with real fabric not just for his shorts but his arm guard…wrap…things, you can…
By Luke Plunkett Published August 23, 2012 -
CultureTotal Recall
Why 1990s SNES Games Were so Damn Expensive
It’s easy to forget now, but back in the 1990s, many video games had the same price on the sticker they do today, which when you account for inflation reminds you that they were super expensive But just why did games cost so much? This infographic from a 1995 issue of British magazine Super Play…
By Luke Plunkett Published August 23, 2012 -
CultureTotal Recall
Old Game Company Intro Screens Were The Best
“Saaaayyyyy-gggaaahhhhh” and Lucasarts’ efforts might be the most memorable, but a ton of console games of the 1990’s had great little intro screens, not for the games themselves, but for the publishers releasing them. Sometimes they were clever, sometimes they were funny and sometimes, in the case of EA, they’ve barely changed at all. Console…
By Luke Plunkett Published August 23, 2012 -
A Hypnotic Video Showing All 151 Original Pokémon Being Stitched Together
The Bayeux Tapestry might be a big deal for the French and English, but come on. It’s old, the people look rubbish and it’s not even a real tapestry! It’s embroidery, just like this epic image of all 151 original Pokémon, and if I had to choose between which one I’d hang on my wall,…
By Luke Plunkett Published August 23, 2012 -
The Triumphant Return of Half-Life 2 LEGO
We featured the work of LEGO builder ORRANGE back in 2009, with his brilliant take on Half-Life, but a recent playthrough of the game has got him returning to the universe to take more pictures. So thanks, Half-Life 2. And thanks ORRANGE, for reminding us all that a world in which these sets and minifigs…
By Luke Plunkett Published August 23, 2012 -
Culture
How to Kill a Dragon (Hint: Stab it in the Head)
Chinese concept artist Yun Ling works at Volta, the same design studio that employs Ruan Jia, an artist we featured here last week Having previously worked for Electronic Arts, he’s got a great eye for both fantasy and sci-fi pieces, as you’ll see in the gallery below. You can see more of Ling’s work at…
By Luke Plunkett Published August 22, 2012 -
I Had No Idea Scott Pilgrim’s Ramona Flowers Was a Real Person
I thought she was just a comic book character. Or, at best, there was that one lady who played her in a movie. But no, here, before my eyes, is Ramona Flowers, in the flesh, taking her hammer out for a walk, perhaps to buy some milk, or the morning paper. Ramona Flowers [Perspective is…
By Luke Plunkett Published August 22, 2012 -
Final Fantasy Dimensions, a formerly Japan-only mobile entry in the series, will be out on iOS on August 31
By Luke Plunkett Published August 22, 2012 -
Diablo III Designer Sorry For Insult, Sort of Sorry For Diablo III
Jay Wilson, the lead designer on Diablo III, has issued a lengthy and public apology after being caught calling Blizzard North co-founder David Brevik a “loser”. Earlier this week, an interview with Brevik was published which called into question some of the design decisions made on Diablo III. While they were hardly incendiary, Wilson and…
By Luke Plunkett Published August 22, 2012