Next year, Bandai will be releasing some 2:5 scale models of famous old consoles. They’re nice enough to be sitting on a shelf as is, but what’s really cool about these is that they replicate the machines both outside and in. The models—and their controllers—pop open to reveal intricate little reproductions of the circuit boards…
For all its singleplayer focus and plaudits, The Last Of Us also shipped with a multiplayer mode. Its upcoming sequel will not. Developers Naughty Dog announced the news with a short statement yesterday, while suggesting that whatever had been cooking for the game’s multiplayer will be released at a later date, just “not as part…
Tatiana Tyukina is a freelance illustrator and concept artist from Russia who has worked on games like Pathfinder: Kingmaker and Life Is Fuedal You can see more of Tatiana’s workat her ArtStation page
This mod (really a script for Cheat Engine) by Zullie the Witch will let you play the PC version of the decidedly third-person action game Sekiro: Shadows Die Twice in dizzying first-person. You’ll need to be running Cheat Engineto get it working, but once you do, the whole thing looks pretty playable! Provided you already…
Frogwares, the studio behind a ton of Sherlock Games across most major platforms, have today accused publisher Focus Home Interactive of not only delisting a bunch of their games from digital shopfronts, but of then refusing to return the code. The studio outlined the allegations in a statement released earlier today (emphasis added): Hello, This…
The practice of platform holders securing console exclusives took a new and weird turn yesterday, when Sony and Activision announced that Modern Warfare’s Survival Mode—a mode within a mode, as it’s part of Spec Ops—is appearing exclusively on the PS4 until October 1, 2020. Spec Ops, first introduced in the original Modern Warfare 2, is…
Christopher Scoles is a concept artist from the USA. You can see more of Scoles’ stuff at his ArtStation page
I can’t remember the last time both of these games so underwhelmed. In recent years both have had their individual highs and lows. FIFA’s last pre-Frostbite seasons were rough, and PES has long been walking a knife’s edge between eccentric brilliance and outright embarrassment. Every time one stumbled, though, the other was there to carry…
There’s a limited edition PS4 Pro coming based on Death Stranding, and it’s a very fetching shade of white. The drippy black handprints on the top are a nice touch, but nowhere near as nice as the decision to base the accompanying controller on the game’s Bridge Baby The console launches alongside the game on…
Borderlands 3 is out,so tonight I figured we’d take a look at a bunch of art that went into the game’s production. Below you’ll find a cross-section of works from throughout development of the game, from the earliest sketches through to completed character art. And while it’s not everything from everyone involved, it’s a good…
I finished Fire Emblem last week, and instead of jumping straight back into it and playing as another house, I wanted to let it rest for a while. While it simmers and I build myself up for a Blue Lions playthrough, I’ve been playing some Fantasy General 2 on PC, and really liking it. Some…
While this animation video looks exactly like something Blizzard would release, as part of some dream Zelda x Overwatch crossover event for the upcoming Switch version, it’s amazingly/sadly just the work of some fans instead. This is actually the third time I’ve posted about this design, imagining Link as a playable character in Overwatch. The…
As someone who grew up in a city dominated by brutalist office and government buildings, I’ve got a real soft spot for Control’s art design, which we’re going to be showcasing in tonight’s Fine Art Below you’ll find a cross-section of some of the work that went into the game’s conception, production and marketing. It’s…
After recently completing a run of Breath of the Wild making use of only bombs and shields, PointCrow went one better over the weekend and finished the game, Calamity Ganon and all, using only shields. It took around 27 hours in total for him to scrape around the map and get it done, including a final…
The Metro Toronto Convention Centre played host this year to 2019’s Fan Expo Canada, which attracted around 150,000 people with video games, comics, anime and, hey whaddya know, cosplay as well. Mineralbluventured north of the border to take these photos and shoot this video of the latter, and as usual you’ll find each cosplay shot’s…
Kevin Cassidy is a character and creature artist who has worked on games like BioShock Infinite, Just Cause 3 and Spec Ops: The Line You can see more of Cassidy’s work at his ArtStation page
Jurassic Dream is a fan-made CryEngine project that imagines a Jurassic Park where the catastrophic events of the novel/movie never happened, and everything is just fine. It’s beautiful, with the only catch being that there are no dinosaurs. Being a fan project handled almost entirely by one person (LifelessTapir, who started it when he was…
I got to choose a lot of things in my life. My job, my wife, my friends, my dog—all have been good and wonderful. Some things, though, I have been born into, and supporting Aston Villa Football Club is sadly one of them. My grandmother was born and grew up a block away from Villa…
The next Total War game—a Saga title,like Thrones of Britannia—is called Troy. Here’s the debut trailer.
There’s already one game based on Netflix’s excellent series Narcos, and it sucks. The second game, though, is looking a lot more promising, as it’s a turn-based tactical combat experience similar to XCOM Announced today, the game is out in Fall 2019 for PC, Xbox One and PS4. For a licensed game coming so long after…
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