Borderlands 3 is out, so tonight I figured we’d take a look at a bunch of art that went into the game’s production.
Below you’ll find a cross-section of works from throughout development of the game, from the earliest sketches through to completed character art. And while it’s not everything from everyone involved, it’s a good showcase of stuff that’ll give Borderlands fans a cool look behind the scenes of where everything in the game came from.
You’ll find links to each artist’s portfolio in their names below.
Max Davenport







Amanda Christensen







Jens Claessens









Kevin Duc







Robert Chew











Adrien Debos




Liquid Development






Tyler Ryan




Kevin Penrod






Tris Baybayan
