Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Borderlands 3 is out, so tonight I figured we’d take a look at a bunch of art that went into the game’s production.

Below you’ll find a cross-section of works from throughout development of the game, from the earliest sketches through to completed character art. And while it’s not everything from everyone involved, it’s a good showcase of stuff that’ll give Borderlands fans a cool look behind the scenes of where everything in the game came from.

You’ll find links to each artist’s portfolio in their names below.


Max Davenport

Amanda Christensen

Jens Claessens

Kevin Duc

Robert Chew

Adrien Debos

Liquid Development

Tyler Ryan

Kevin Penrod

Danny Gardner

Tris Baybayan

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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