Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

As someone who grew up in a city dominated by brutalist office and government buildings, I’ve got a real soft spot for Control’s art design, which we’re going to be showcasing in tonight’s Fine Art.

Below you’ll find a cross-section of some of the work that went into the game’s conception, production and marketing. It’s not everything from everyone involved in the project, but it’s enough to give you a good idea of where the ideas for the finished product came from.

You’ll find links to each artist’s portfolio in their names below.


Leonardo Calamati

Stuart Macdonald

Antti Puomio

Studio Piñata

Elias Frenckell

Faraz Shanyar

Áureo Lorenzo

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.