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Epic Mickey 2 Needs the Power of Two… Development Studios
Junction Point—the development studio founded by legendary game designer Warren Spector and later acquired by Disney—made 2010’s Epic Mickey all by themselves. That technologically ambitious and mostly pretty game came out exclusively on the Wii. But, now that Mickey and Oswald’s next outing will be a multiplatform affair, Junction Point’s getting some help. Via e-mail,…
By Evan Narcisse Published March 26, 2012 -
Mad Men Video Game is Free, Lets You Smoke and Shoot People
If you’re like me, you watched Mad Men and lamented the fact that the hit AMC Show takes place before the dawn of home video game consoles. Can you imagine too-cool ad execs Don Draper and Roger Sterling in a pitch meeting for the Atari 2600? “So, all it does is move that thing on…
By Evan Narcisse Published March 25, 2012 -
“Player Encounters Hooker”: This Might Be the Most Epic Video Game Patent Application Ever
Patent applications let people dream big. Someone out there’s got a killer idea for the Litter Box of the Future or fart-proof underwear. There may be hundreds of hurdles to cross before any such thing gets made, but a patent lets them plant a flag in the land of unclaimed ideaspace. With video games, the…
By Evan Narcisse Published March 23, 2012 -
Tim Schafer Hilariously Demos A 3D Adventure Game That You’ll Never Get to Play
Tim Schafer’s the three-million-dollar man, thanks to a record-breaking Kickstarter his Double Fine development studio launched to fund a new adventure game. While work should be starting soon on that crowd-funded creation, the respected designer showed off a project that probably won’t ever happen at a lecture last night at New York University’s Game Center.…
By Evan Narcisse Published March 23, 2012 -
Epic Mickey 2‘s Finally Got a Trailer
The word’s out that Disney Interactive’s working on a musical sequel to Epic Mickey and new details have emerged about what to expect. Last night’s episode of Spike TV’s GameTrailers TV debuted new footage from the game, showing off new sidescrolling levels and teases of the new environments that players will be exploring. The game…
By Evan Narcisse Published March 23, 2012 -
Talk Amongst Yourselves
Welcome, wanderers, to Kotaku’s official forum, known affectionately as Talk Amongst Yourselves. This is the place where we gather on a daily basis to discuss all things video game and existential. Want to talk about new games, old games, game where you draw things? Knock yourselves out! Just when you thought the three hunters from…
By Evan Narcisse Published March 23, 2012 -
Sorry, Microsoft, Angry Birds Space Won’t Be on Windows Phone Anytime Soon
Windows Phone just can’t catch a break when it comes to video games, can it? Consider the fact that the biggest mobile games franchise in the world isn’t showing Microsoft’s mobile software any love. Angry Birds Space debuted on a slew of platforms yesterday, but WP7 wasn’t one of them and Bloomberg News thinks that’s…
By Evan Narcisse Published March 23, 2012 -
Seattle’s Space Needle Was Turned Into a Giant Angry Birds Slingshot
The future of manned space flight may be uncertain—private, federal, aliens?— but somehow or another, the Angry Birds have vowed to escape Earth’s gravity. The beginning of their journey started appropriately enough at the Space Needle in Seattle, where development studio Rovio had a giant version of their rotund redbird tethered to the iconic building.…
By Evan Narcisse Published March 22, 2012 -
Passagebalt Combines Canabalt and Passage to Make You Excited About Being Sad
Small, well-crafted indie games can be great about delivering unfiltered experiences. In Adam Saltsman’s Canabalt, you ran and jumped until you couldn’t any more. With Jason Rohrer‘s Passage, you wandered around a pixellated world that represented life’s journey, meeting a spouse and making your way together until that stopped, as it ultimately has to. The…
By Evan Narcisse Published March 22, 2012 -
Where To Find Angry Birds Space‘s Golden Eggs
They’re called eggsteroids now, okay? Like lots of other things in the latest version of Rovio’s hit mobile franchise, the shiny collectibles in Angry Birds Space have changed. The golden orbs open up black holes that teleport you to secret levels that contain tributes to old-school games like Space Invaders, Breakout and Super Mario Brothers…
By Evan Narcisse Published March 22, 2012 -
Talk Amongst Yourselves
Welcome, wanderers, to Kotaku’s official forum, known affectionately as Talk Amongst Yourselves. This is the place where we gather on a daily basis to discuss all things video game and existential. Want to talk about new games, old games, game where you draw things? Knock yourselves out! The extra effects, the uniform tweaks and the…
By Evan Narcisse Published March 22, 2012 -
Starhawk Lets Two Players Sign In On One PS3 for Splitscreen Mayhem
People love their splitscreen, don’t they? When a deeply desired game releases without it, the moaning and bitching goes on for days. You won’t need to grumbles about Starhawk, though. It’s been announced that the Lightbox Interactive third-person shooter will feature co-op and competitive splitscreen play, with support for dual log-in. That means you and…
By Evan Narcisse Published March 22, 2012 -
Video Games Shouldn’t Be Afraid to Mean Something
You know why everyone’s up in arms about Mass Effect 3‘s ending? Because it doesn’t mean what they want it to. But, whether you liked the ending, hated it or lobbied to have it changed, BioWare’s sci-fi franchise does means something because it aims to be a metaphor. And I wish more games would do…
By Evan Narcisse Published March 21, 2012 -
Far Cry 3’s Drug-Crazed Pharmacist Will Make Sure You Do Lots of ‘Shrooms
We already know that there’s going to be guns and violence and binge-drinking in Far Cry 3. In this new trailer for Ubisoft’s open-island shooter, you meet Dr. Earnhardt, who’ll be supplying you with a variety of nature’s finest mood enhancers. Appropriately creepy, no?
By Evan Narcisse Published March 21, 2012 -
Rockstar Games’ Co-Founder Spent $12.5 Million for Crime Writer’s Brooklyn Home
Dan Houser must really, really like In Cold Blood. According to The New York Observer, one of the minds behind the best-selling Grand Theft Auto just dropped a mob-boss-worthy load of cash on the one-time abode of Truman Capote. Capote’s perhaps best known as the writer of the legendary true-crime non-fiction book In Cold Blood.…
By Evan Narcisse Published March 21, 2012 -
MotoHeroz HD Combines Racing and Platforming For a Fast, Fun Ride
Dev studio RedLynx created a genuine phenomenon with their physics-happy motorbike racer Trials HD. That Xbox 360 exclusive turned hordes of gamers into obsessive-compulsive stunt riders, trying to notch ever better performances out of their thumbs. MotoHeroz uses the same formula but adds a rally-racing twist and a hefty helping of platforming elements. Originally released…
By Evan Narcisse Published March 21, 2012 -
Talk Amongst Yourselves
Welcome, wanderers, to Kotaku’s official forum, known affectionately as Talk Amongst Yourselves. This is the place where we gather on a daily basis to discuss all things video game and existential. Want to talk about new games, old games, game where you draw things? Knock yourselves out! This TAYpic by Snufkin puts the Hunters from…
By Evan Narcisse Published March 21, 2012 -
The Most Beautiful, Amazing Thing a Video Game Can Do? Be Really Frickin’ Hard
Too easy. If there’s one complaint that gets lodged almost universally about modern-day video games, that’s it. All the hints and dialogue prompts smothering today’s playable experiences betray a wobbly-kneed insecurity—”b-but what if they don’t g-get it?!”—on the part of those folks who sent games out in the world. And, even worse, incessant hand-holding insults…
By Evan Narcisse Published March 21, 2012 -
Rayman 3 HD and Some Games With People Who Actually Have Arms Arrive on the PlayStation Store This Week
Is it harder to upgrade a game to HD when the main character doesn’t have limbs? Only Ubisoft game creator Michel Ancel can answer that one, since his signature creation—fresh off the awesome Rayman Origins—gets a shinier PS3 re-release this week. Other notable happenings inlcude a whole passel of Final Fantasy games on sale and…
By Evan Narcisse Published March 20, 2012 -
Reboot Could Make Soul Reaver Rise From the Grave
For a while there, it certainly seemed like consoles and PCs were rife with video game vampires and vampire slayers, didn’t it? And the Legacy of Kain series in particular stood head and shoulders above the rest. Released on PS1/PC, Blood Omen: Legacy of Kain won praise for its deep, sophisticated storyline, which introduced the…
By Evan Narcisse Published March 20, 2012