Most characters in video games from the 8/16 bit era have one or two defining features to their design to make them stand out, to define them. Something that makes you think of that character every time you see it. Mario has his signature hat, Link has his green tunic, and Samus has her Varia suit. For Sonic the…
This must be an alternate Sonic whose MO is to make enemies keel over from his cuteness. He was doodled by kawacy, who otherwise specializes in anime-style art—his gallery is right here, if you want to check him out, and below’s a timelapse video depicting the painting process.
As spotted by Paul Veer, here’s something hilarious that players of Sonic Runners were treated to after trying out a recent in-game event. Amazing.
One of the rarest Sonic games of all time is Waku Waku Sonic Patrol Car, an arcade game for kids that was released in 1991. If you weren’t in Japan that year (so...pretty much all of us), you’ve probably never played it, as it has never been released again, ever, in any format.
Sonic the Hedgehog games have been pretty hit or miss ever since the Genesis/Mega Drive era. They have either been critically acclaimed gems (Sonic Colors, Sonic Generations), flawed but fun (Sonic Adventure 2, Sonic Unleashed), or complete failures that feel so rushed that you wonder if someone actually play-tested…
Here’s Unreal Engine 4’s open world “Kite” environment combined with a cool-looking Sonic.
This is Elvis, from the San Diego Zoo. He’s a real hedgehog, and Mashable’s The Watercooler wanted to see how he went running through a Sonic The Hedgehog-style course.
Print it out big and wrap it around your fridge.
Instead of making some classic games harder using the usual methods—more difficult and faster enemies, timed levels, broken controls—the folks at Dorkly created a special, rather unfair mode for games that weren’t necessarily famous for being impossible.
Rodea the Sky Soldier is a Wii game that, despite being made a beloved game creators, looked like it would never see the light of day. But now, after being remade for Wii U, the game has finally been released in Japan with the original Wii version as a bonus. But one version is clearly better than the other.
While many consider the 3D Sonic games uniformly inferior to the 2D ones, many of my best Sonic memories come from Sonic Adventure 2—and not just the game’s single player. I can’t count the hours I spent doing racing battles with my friends—which is probably why I find the multiplayer of Rodea the Sky Soldier so…
Take the 2D classic, keep the flat sprites for heroes and enemies and make the stage itself 3D. Toss in a few flashy camera tricks, and you’ve got a 3D Sonic concept anyone could love.
Rodea the Sky Soldier, the newest game by Sonic the Hedgehog and Nights into Dreams creator Yuji Naka was released on Wii U earlier this month. Even more interesting, the game was packaged with its never-before-released Wii version. Yet, it is more than just the graphics that have gotten an overhaul.
"I can't wait to see it work," the Smash Bros. tournament announcer said as he watched one of the fighters struggle to land a mighty blow. "It's gonna be at the top of the subreddit." And so it was. Sometimes, fortune favors the goaded.
Sonic's motto might be "Gotta Go Fast," but this is probably not what he means when he says that.
Ever wonder what a celebration held by Sonic and friends looks like? Turns out, the answer can be summed up with the word "hilarious."
With the PlayStation 2 on the way, the April 1999 issue of France's Player One magazine had some ideas on the future of Mario and Sonic.
In the early 1990s, Sega had a 6% market share in the US whilst Nintendo had 94% – but by the middle of the decade, the Mega Drive had become one of gaming’s great success stories, with 65% market share. How did it happen?
Something's off. Maybe it's the hulking mountain range of muscles rippling across your entire body. Or maybe it's the fact that you won't stop screaming all the time. Also I didn't know you were a League of Legends character.