OK, I know that someone built a cell phone in Minecraft not that long ago, but Mario Maker isn’t the most expansive toolset, and yet someone’s built a god damn math machine.
When Nintendo turned off the Super Mario Maker servers this week, it didn’t explain why. Would you have guessed that LinkedIn was involved?
Nintendo unexpectedly took down the servers for Super Mario Maker yesterday, but they’re back online, ahead of schedule. The game was being worked on due to an “emergency” glitch found in the creation tool, though Nintendo hasn’t produced details.
PangaeaPanga is a brutal Mario Maker creator; it can take weeks for people to figure out how to beat his stages. PangaeaPanga spent than 20 hours making Cape Escape, which he uploaded on January 17. Less than two weeks later, Grand POOBear cracked it.
Nintendo has taken down Super Mario Maker for “emergency maintenance” from now until January 28 at 8:00 pm ET. The company says it’s due to an unspecified bug that happens in the creation tool. Any ideas on what bug it is?
I’ve watched a Super Mario Maker player by the name of ReflectivistFox play through a stage called Fermat’s Last Theorem twice now. It takes nearly eight minutes, involves an unthinkable number of perfectly calculated moves and jumps, and I can’t fathom the patience it took for ReflectivistFox to figure it out.
When Mario Maker launched, Nintendo warned players it could remove stages from the game for a variety of reasons, including ones that were merely unpopular. Nintendo has made good on that threat, but folks in the Mario Maker community are upset because it’s not really clear what “unpopular” means.
“I tried to be kind with this level,” said Alex “PangaeaPanga,” a man responsible for many of Mario Maker’s toughest levels. His latest creation was unveiled at Awesome Games Done Quick yesterday evening.
Sometimes, good guys lose. That’s what happened on Sunday; I was unable to beat the latest stage from Giant Bomb’s Dan Ryckert: The Armageddan. I was close—a few times, very close—but in the end, despite my facial hair on the line, I lost.
People are making all kinds of stages in Super Mario Maker. There are brutally hard stages, traditional stages, clever stages, and others. These are clever ones.
That might look like Super Mario Maker—but it’s not. It’s Super Mario ReMaker, a fan-made project that hopes to bring Nintendo’s creation tool over to the PC with a bunch of new additions.
I’m slowly making progress in the latest catastrophe of level design from Giant Bomb’s Dan Ryckert. Dubbed The Armageddan—F8D1-0000-011D-7B5B—it’s yet another set of devious puzzles, tough platforming, and endless misdirection. Watch me play it here. I’ll eventually beat it, so the world may feel safe again.
A grown man has never been so happy to finish a stage. I’ve finally beaten Doubleheader (E41C-0000-0117-BA72), which you can watch me play here.
New Super Mario Maker additions mean new opportunities for Patrick Klepek to suffer, which is always a good time in my book.
My Wii U’s been on for over 24 hours, and that won’t change anytime soon. While probably bad for my Wii U (and electricity bill), I have a good reason: I’m in the middle of a hard Super Mario Maker stage, don’t want to lose any progress, and the game doesn’t save checkpoints.
The Wii U had a tough 2015. Nintendo can boast that they’ve released some of the most excellent exclusives of the year, yes, but with their next console looming in the horizon, it’s hard not to feel like 2015 was a transitional period.
I’ve got no problem with make-you-want-to-scream Mario stages. There are plenty in Super Mario Maker’s community, and I’ve been playing ‘em for months! But it’s not often you encounter levels as inventive as Nintendo’s own creations, yet that’s exactly how I felt while playing Stank’s—yes, Stank!—stages today.
Nintendo knows it’s difficult to find good courses in Mario Maker—so they’re launching a website to help you sort through them. The site will even include a separate section for auto courses. HOORAY.
Well I’ll be. Mario Maker has fully embraced skinny Mario’s creepy aura, judging from the easter eggs hidden in the game’s first update.
Anyone who manages to beat this hellish Mario Maker will be treated to a funny callback. Wanna see?