The U.S. version of Kingsglaive Final Fantasy XV will be released digitally on August 30, followed by a Blu-ray and DVD release October 4. Check out the latest trailer. revealed alongside the release dates at San Diego Comic-Con this weekend.
If you were to ask a Final Fantasy fan to describe the iconic Square series, they might rattle off a series of terms: crystals, classes, chocobos. Flying airships. Summoned monsters with mythological titles like Ifrit and Shiva. Somebody named Cid.
Here’s a look at A King’s Tale: Final Fantasy XV, the sidescrolling beat’em’up that’ll launch alongside FFXV in September. It’s a GameStop pre-order bonus right now, though it’s a safe guess that you’ll be able to get it separately later.
Today’s Final Fantasy XIV patch opens up the Palace of the Dead, a fascinating new dungeon that has randomized floors and self-contained equipment and leveling systems. Let’s check it out.
Final Fantasy Brave Exvius, which may or may not intentionally have an “XVI” in its title, launched today for iOS and Android. It’s a free-to-play RPG with towns, NPCS, turn-based combat, and an actual story
Somehow, Final Fantasy XIV has become one of the best Final Fantasy games in recent memory, thanks to a bunch of winning factors that elevate it from the ranks of MMO dreck to a game that’s worth playing even if you’re by yourself.
You probably won’t want to play as Aeris in Final Fantasy VII Monopoly, announced today for release in April 2017.
Instead of just posting some images of Rainer—one of the best Final Fantasy cosplayers we’ve ever seen—dressed as FFXIII’s Lightning, let’s instead take a look behind the scenes at just how much fire, lighting, rain and smoke can go into a quality cosplay shoot.
You have probably noticed, being the lovely JRPG connoisseur you are, that September is going to be busy. In just that one month we’re going to see new entries from two RPG titans: the 3DS remake of Dragon Quest VII, on September 16, and the boy band simulator Final Fantasy XV, on September 30.
Final Fantasy creator Hironobu Sakaguchi recently revealed that he’s creating a new studio. It’ll be located in Tokyo and will apparently begin recruiting. Sakaguchi, who already runs Mistwalker, is considering naming the studio “Dawnwalker,” which isn’t nearly as good as calling it “Stache.”
We’re nearly three months away from the launch of Final Fantasy XV, which means there’s a whole lot of pressure on director Hajime Tabata.
The director of Final Fantasy XV says they haven’t worked with the new consoles from Microsoft or Sony yet. In fact, he says he found out about the upcoming Project Scorpio while sitting in Microsoft’s green room.
We’re three days into E3, and there’s still plenty to talk about. Final Fantasy XIV, for example. And Final Fantasy XV. And maybe a little Final Fantasy XII. Let’s hit ‘em all, on another bonus E3 episode of Kotaku Splitscreen.
When patch 3.35 goes live in Final Fantasy XIV, it’ll unlock the Deep Dungeon, a 50-floor instance with randomly generated maps that’s inspired by roguelikes. It sounds pretty rad.
The HD remaster of Final Fantasy XII will come with a fast forward feature, letting players blaze through all those random battles and giant maps at twice or even quadruple speed.
The flying is smooth. The landing? Not so much.
Prompto Argentum is razor thin, sports Final Fantasy hair and wears Final Fantasy style clothes. But he wasn’t always that way.
It’s not shocking that Square Enix is bringing Final Fantasy to virtual reality, but based on what they’re showing so far, there’s not much reason to get excited.
Good news for old-school Final Fantasy fans who miss turn-based combat: FFXV will offer an option called Wait Mode, letting you freeze time and pick attacks at your own leisure.