Pictured above: six kilometers by six kilometers of pure magnificence, in Minecraft map form.
In Minecraft, a few block types like sand, gravel, or water are affected by gravity, and that’s mostly it for the in-game physics. In this animation, however, it takes very little for a painstakingly built mansion to totally and utterly collapse.
The Great Pyramid of Meereen, as depicted in the Game of Thrones TV show, as depicted in Minecraft. It’s as far from the books as you can get, but at least you can explore this version.
His Majesty King Leoric of Khanduras was already a decently badass-looking boss in Diablo III, especially considering his lowly status as the game’s first unique boss. Well, here, he’s on a whole other level.
Retro tech, abandoned coffee cups, unmade beds, monitors saying “LOST CONTACT” in all caps. Yep, that’s a deserted Alien space station, alright.
BioShock came out nearly nine years ago and used Unreal Engine 2.5, so it’s no wonder the Unreal Engine 4 project it inspired looks so sharp.
Today, courtesy of a Minecraft map, we get a glimpse of a grim future brought on by an economic crisis, which started shortly after Donald Trump became President of the United States.
Pictured above: a flying revolver destroying a locomotive, in a creative expression of one’s hype towards Kerbal Space Program’s big upcoming 1.1 patch.
And, since the Minecraft version of Times Square is not an absolute clustereff of pedestrians, you get to hang around and enjoy the sights. Yay!
Monument Valley is a pretty great iOS game. It’s so great, in fact, that it inspired a pretty great Minecraft map to go with it, and it does invoke the game’s visuals quite well (that is, until you go first-person, like you tend to do in Minecraft.)
This Baal is more like the Baal I’d imagine after dying over ten times in Diablo II Act V’s Worldstone Chamber.
Apparently, a card game session went wrong in the Lion’s Pride Inn’s basement and someone bled all over the place. Thankfully that doesn’t tarnish the beauty of this Unreal Engine 4-World of Warcraft map too much.
Link first passed the Death Mountain Crater on his way to the Fire Temple in Ocarina of Time, but it was a lot more blocky and a lot less particle effect-y back then.
What we’ve got here is a “Minecraft-Like Infinite Voxel World” built in Unreal Engine 4. In layman’s terms, it’s a very pretty but limited Minecraft demo running in a triple-A game engine.
In this particular piece of 3D fan art, Sylvanas, leader of World of Warcraft’s Forsaken, poses in her new set of armor, which appears to lack somewhat in the pants department. Yes, the model’s a bit NSFW, but that doesn’t take away from its overall quality, mind you.
Colossi: giant statues in the real world, gargantuan creatures in fiction. They terrify and inspire awe, even (especially) when they’re painstakingly built by hand in Minecraft.
Late last week, captain_slow48 posted an Unreal Engine 4 recreation of Doom’s first level online. “I built this to familiarize myself with the engine,” he said, adding that he tried to be “as faithful to the original aesthetic as possible.” Which is exactly what happened.
Duriel, with his tiny-ass lair, slow-down aura and incredibly dangerous attacks, is an annoying Diablo II boss to fight. Now, thanks to this piece of fanart, he’s also terrifying to look at. Yay!