Illustration for article titled Not Even Unreal Engine 4 Can Tame The Fiery Depths of Death Mountain

Link first passed the Death Mountain Crater on his way to the Fire Temple in Ocarina of Time, but it was a lot more blocky and a lot less particle effect-y back then.

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The creator of this map is of course none other than CryZENx, whose shiny Unreal Engine 4 recreations have entertained us many a time in the past. His latest project portrays Death Mountain’s fiery interior, starring, interestingly, child Link in the Goron Tunic.

Illustration for article titled Not Even Unreal Engine 4 Can Tame The Fiery Depths of Death Mountain

There’s a video:

And, if you want, you can grab the demo through a link in the video’s description. Don’t fall in the lava, though. Or rather, on the lava.

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Illustration for article titled Not Even Unreal Engine 4 Can Tame The Fiery Depths of Death Mountain

Dayshot is an image-based feature showcasing some of the prettiest, funniest game-related screenshots and art we can find. Send us suggestions if you’ve got them.

Assistant editor at Kotaku, Dayshot poster, RPG lover, PC gamer. Currently playing Trails in the Sky FC.

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