Mirror’s Edge

First-person parkour games are a rare breed. Every now and then, you’ll get one featuring stylish traversal mechanics such as Dishonored or Ghostrunner, but DICE’s 2008 action-adventure platformer Mirror’s Edge feels like the advent of it all.
This trial-and-error jump-a-thon set in a superficially bright city of the future was well ahead of its time, with intricate level design that pushed your dexterity and precision. You could jump off and run along walls, slide under and dive over obstacles, catapult from certain ledges and platforms, and zip-line across skyscraping buildings, all in an attempt to complete challenges as fast as possible. The first-person perspective and velocity of motion provided an unparalleled sense of exhilaration and freedom. If you ask me, we could use way more first-person parkour games. Let’s make it happen. — Levi Winslow, Staff Writer