I love Mirror’s Edge because it’s stubborn. Because it’s the antithesis of a modern AAA video game. Nothing feels watered down, or focus-tested, or softened for a broader audience. It’s a game that wanted to look and play a certain way, and was content enduring its shortcomings in order to achieve that.

So much of the Mirror’s Edge experience is wholly owned by the game: the architecture, the colours, the characters, the perspective, the acrobatics, the music. Everything about Mirror’s Edge just screams Mirror’s Edge, most of it as timeless as it is beautiful. It’s been 13 years since I first fell in love with the game, and I bet I’ll be sitting down in 13 years time feeling much the same as I do now.