-
Codemasters Swag Report
Last Thursday’s Codemasters event had some major pluses and minuses. I’m counting Overlord II as a plus – and all three times the speakers blew out as minuses. The big drag, though, was the shortage of Nerf guns. Codemasters had ordered them special for the event and apparently, only 2/3 of their shipment showed up…
By AJ Glasser -
Jumpgate: Eve on Fast Forward
Massively Mutiplayer Online games seem suited to space, which is probably why Eve Online is still around after all these years. Still, Eve is a very particular kind of MMO. The generous would say “thinking man’s,” which is a nice way of saying it bores you to tears. Hard to imagine that space firefights with…
By AJ Glasser -
Damnation: Forget Playing the Game, I Just Like Saying It
Damnation is looking nothing like the buggy, crash-prone demo I saw at the Penny Arcade Expo last summer – thank goodness, too; the release date is right around the corner. First impressions can be rather damning (lol, pun). When I first saw the game back in August, there was only one firefight that you could…
By AJ Glasser -
-
Making Of Killzone 2 Could Be More Exciting Than Killzone 2
What could be more fun that shooting your way across an alien planet in Killzone 2? How about standing in front of a green screen talking about making Killzone 2? Check out the team from Guerrilla Games as they talk us through the creation of Killzone 2, telling us something about dynamics and artificial intelligence…
By Mike Fahey -
Ghostbusters Wii And DS – How The Other Half Look
Far from the “realistic”Ghostbusters game Terminal Reality is creating for the Xbox 360 and PlayStation 3, let’s take a look at what Nintendo Wii and DS players have to look forward to. I kind of like what developer Red Fly Studio has done for the Ghostbusters games for the Wii and PlayStation 2. Rather than…
By Mike Fahey