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A Trippy Way To Tap Into Ocarina of Time Nostalgia
The Legend of Zelda: Ocarina of Time came out in 1998. For a certain generation, it represents the peak of electronic entertainment. Link could climb, swim, and swing his sword like never before. It shouldn’t be surprising, then, that decades later people are remixing and augmenting the game that defined their childhood in music. Zeldawave…
By Ethan Gach -
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We Played Doom VFR And It Was Sweaty As Heck
I played Doom VFR for an hour while wearing a US Air Force cold-weather flight jacket in a room with poor ventilation. I was deep in the third circle of game heck: I was hot, I had a torture contraption on my face, and I was playing Doom. To cap it all off, the room…
By Tim Rogers -
The New Five Nights At Freddy’s Game Is Not What It Seems
Released today on Steam for free by Five Nights at Freddy’s creator Scott Cawthon, Freddy Fazbear’s Pizzeria Simulator is an old-school arcade game in which a bear tosses pizzas at hungry children. Or at least that’s how it starts. Cawthon’sbeen teasing the new game on his website, and here it is. Using simple WASD controls,…
By Mike Fahey -
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Video Game Characters Who Should Go On Mute
While playing through a recently-released role-playing game for the Nintendo Switch, I got to thinking. Wouldn’t it be great if, instead of simply turning voice-over on or off, we could selectively mute individual characters? Who would you silence? Aside from Tidus. Some characters are just too damn annoying to speak. Sometimes it’s about bad voice…
By Mike Fahey