-
Battlefield 3 Resumes Hostilities With Call Of Duty
For a few years now, the people at Electronic Arts have been trying to make a better ice cream sundae. It’s hard to improve the ice cream sundae, of course, because it’s already a sure crowd-pleaser. Some might even question why, though obviously ice cream sells really well and that’s probably one of the main…
By Stephen Totilo Published March 2, 2011 -
Pac-Man’s Creator Now Wants To Make Pac-Man Sing, Dishes Pac-Man Trivia
The man who created Pac-Man three decades ago says he has a vision for the next version of the venerable dot eater. He wants Pac-Man to sing a song. “I’m thinking of the next version [of Pac-Man], the next evolution,” game designer Toru Iwatani said at his GDC 2011 Pac-Man post mortem. “I’m thinking of…
By Michael McWhertor Published March 2, 2011 -
Girls Fighting Girls? Looks Great!
Skull Girls is a game we’ve been keeping a quiet eye on for a while now here. And with good reason. It looks great! With development being led by ex-Pandemic developer and fighting game expert Mike “Mike Z” Zaimont, along with artist Alex Ahad, Skull Girls is an all-girl fighting game due out on Xbox…
By Luke Plunkett Published March 2, 2011 -
Street Fighter’s Combos Are Simply Devastating In Real Life
The last of “action company” Thousand Pounds’ series of Street Fighter IV flicks is now live. For a bunch of guys jumping around doing imaginary kicks, it’s brutal as hell. Oh, and funny, too. Don’t forget the funny. Does anyone else think an actual game like this would be great? Somewhere between Fight Night and…
By Luke Plunkett Published March 2, 2011 -
PlayStation Store Update: PixelJunk, Dead Space & Vagrancy
What’s new on the North American PlayStation Store this week? One great new game in the PixelJunk series, an add-on for the also great Dead Space 2 and, if you’ll excuse the use of “great” one more time, a great PlayStation classic. Vagrant Story, Dead Space 2: Severed and PixelJunk Shooter 2 make this a…
By Michael McWhertor Published March 1, 2011 -
The Next Game From the Makers of Minecraft Is…
Penny Arcade and Minecraft are teaming up to make a new game that seeks to reinvent the classic collectible card game genre. Scrolls will be developed by indie game studio Mojang and feature writing by Penny Arcade’s Jerry “Tycho” Holkins. “Notch and I started discussing the idea of Scrolls nearly five years ago,” said lead…
By Brian Crecente Published March 1, 2011 -
Infamous 2 Will Have, In Theory, An Infinite Number of Levels Thanks To You
Revealing a secret they say they held for two years, the game developers at Sucker Punch said today that Infamous 2, their open world electrified super-hero game, will let people create their own levels for the game. The goals for the June 7 PlayStation 3 exclusive, as described here in San Francisco at the Game…
By Stephen Totilo Published March 1, 2011 -
The 3DS Can Help You Have Random Pirate Duels With Strangers
Put a video game on the Nintendo 3DS and weird things can happen, including random pirate battles. With Game Developers Conference ramping up around me in downtown San Francisco today, I walked into a hotel and briefly tried Lego Pirates of the Caribbean 3DS. Sure, there are game developers to talk to around here, but…
By Stephen Totilo Published March 1, 2011 -
Own The Art Of Alice: Madness Returns Before The Game
We won’t be able to get our hands on Alice: Madness returns the game until June 14. Luckily Dark Horse’s gorgeous 184 page hardcover art book for the game will be here in May to tide us over. Due for publication on May 11, The Art of Alice offers fans an unprecedented look at the…
By Mike Fahey Published March 1, 2011 -
Resistance, Mutilated Bodies and Kylie Minogue
I flew into San Francisco today. I’m actually sitting in a middle to back row of The Great Gamification Debate as I write this. GDC is SO on. Also, check back in a few hours for an interesting new game announcement. Think Fast, Shoot Fast, Kick Ass In many ways, Playstation 3 first-person shooter Resistance…
By Brian Crecente Published March 1, 2011 -
Go To Hell With Shadows of the Damned This Summer
Shinji Mikami and Goichi “Suda 51,” the creators behind demon-slaying action adventure Shadows of the Damned, will bring their next adventure to consoles on June 7, EA revealed today. The developers said during an onstage presentation that their work is heavily influenced by Quentin Tarantino and Robert Rodriguez’s direction in the 2007 exploitation double feature…
By Michael McWhertor Published March 1, 2011 -
Batman Doesn’t Just Let Random Superheroes Wander Into The Batcave
Even a comic book-based video game requires a little suspension of disbelief. Take the Batcave Inner Sanctum group combat raid from DC Universe Online, in which Batman enlists a group of newbie heroes to protect his most sacred of places. “Wow, Batman. Your inner sanctum is directly under Wayne Manor? How weird is that?” Right,…
By Mike Fahey Published March 1, 2011 -
Alice: Madness Returns Makes A Very Important Date For June
The man with the coolest name in video games, American McGee, put a date on Alice: Madness Returns at GDC today. The dark world of Wonderland will return on June 14 when Spicy Horse’s sequel comes to PC, PS3 and Xbox 360.
By Michael McWhertor Published March 1, 2011 -
Microsoft Reanimates Dead Xbox Live Gamertags
Was your original choice for an Xbox Live gamertag unavailable? Well check again! Microsoft has started reviving previously used and unavailable gamertags, so now’s the time to recapture your former glory. Some bastard is still hogging the Fahey gamertag, but you might have better luck. According to Xbox Live’s Major Nelson, Microsoft is slowly reactivating…
By Mike Fahey Published March 1, 2011 -
It’s Not A Game Developers Conference Without Capoeira
While preparing for the 2011 Game Developers Conference to kick into full gear tomorrow, our Stephen Totilo takes a moment to soak up the not-so-local flavor outside San Francisco’s Moscone Center. McWhertor, Totilo, and Crecente are all getting ready for the non-stop pace of GDC 2011, so I’m left alone in Kotaku Tower, forced to…
By Mike Fahey Published March 1, 2011 -
Gears of War 3’s Designer On Betas, Bugs & Cheerleader Outfits
Gears of War design director Cliff Bleszinski wants you to play his game’s upcoming beta, not only to extract a “metric fuckton of data” from your playing time, but for you to upload whatever bugs you see to YouTube. Bleszinski, who says the April-due Gears of War 3 beta is as much about weapon and…
By Michael McWhertor Published March 1, 2011 -
The Best Game Design Schools In North America
Looking to embark on a wondrous career in game design? GamePro Media and The Princeton Review have teamed up for a second year to list the 10 best graduate and undergraduate schools for video game design in North America. With video games becoming an increasingly important part of our culture every year, more and more…
By Mike Fahey Published March 1, 2011 -
Sins Of A Solar Empire Spurs A Rebellious Expansion
The intergalactic war of Ironclad Games’ real-time strategy game Sins of a Solar Empire has gone on too long, prompting the game’s third expansion, Rebellion, packed with new tech and ships capable of destroying entire fleets all by their lonesome. Diplomacy is no longer an option in Sins of a Solar Empire: Rebellion. Sub-factions have…
By Mike Fahey Published March 1, 2011