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Watch How 3D On Nintendo’s 3DS Can Make You A Better Gamer
It has been hard to believe the claims that 3D video game graphics do anything other than make video games look better. And maybe give you a headache. But after some noodling with Nintendo’s 3DS, a machine that lets you play games in 3D without the need to wear 3D glasses, we can finally show…
By Stephen Totilo Published March 23, 2011 -
Which Game Companies Do You Trust?
In today’s episode of Speak-Up on Kotaku, commenter Kadin is curious to know which video game hardware and software companies have earned your trust over the years, and which have lost it. Where does your trust lie? Which of the big companies out there has earned your trust and which of them has lost it?…
By Mike Fahey Published March 23, 2011 -
It’s Spyday, Spyday, Gotta Murder On Spyday
When Team Fortress 2’s mother-lovin’ Spy meets teen pop anti-sensation Rebecca Black, nobody wins. I wouldn’t know about Rebecca Black’s horrid pop song Friday if not for the lovely folks that frequent our Speak-Up forum, so this one goes out to them. A long-distance strangulation dedication for the ones that brought the whole affair to…
By Mike Fahey Published March 23, 2011 -
Death Rally’s Return Remains a Must Play
Death Rally is a cool little top down car combat game coming to the iPhone and iPad from the folks behind Alan Wake, Max Payne and of course, the original Death Rally. The original was released for computers back in 1996 and published by Apogee as a top-down perspective racing game with guns. In the…
By Brian Crecente Published March 23, 2011 -
Target Stores Now Taking Used DS For Store Credit
Prepping for the upcoming March 27 launch of the 3DS, Target reminds Kotaku that they now accept DS, DS Lite, DSi and DSXL as trade-ins for store credit at some stores. Current values are: DS – $20, DS Lite – $30, DSi – $45, DSXL – $60. Not bad for essentially cash. But GameStop is…
By Brian Crecente Published March 23, 2011 -
Talk Amongst Yourselves
This is the place were you can roll up all your thoughts about video games into one official Kotaku video game forum. So start commenting and roll it all up. Thanks to Prof.Gast for today’s image. Submit your image to #TAYpics (Read this thread for directions on how to do a TAYpic.)
By Stephen Totilo Published March 23, 2011 -
His Name Is Not Mario
SNAPSHOT | OSAKA, JAPAN: Mr. Quickman is the mascot for an Osaka-base shoe repair shop, which has been around for over 35 years. (Photo by Brian Ashcraft) Wake Up, Kotaku Overkill Will Keep Shooting Until The Money Runs Out Overkill is what happens when Duck Hunt meets the cold, fiscal reality of the App Store.…
By Brian Ashcraft Published March 23, 2011 -
Japanese Man Hugs Xbox 360 Character On Prime Time Television
This evening in Japan, the unthinkable happened: a paid actor played visual novel Clannad in front of millions on network television. Then, he played Xbox 360 hostesses simulator Dream Club and hugged the television. Nah, guess it wasn’t that unthinkable after all. Bizarre, though, as both are rather niche titles. The program typically shows the…
By Brian Ashcraft Published March 23, 2011 -
Halo: Dawn Is The Fan Fiction That Didn’t Result In A Job
A few months back, Kotaku reader Jon applied for a job at Microsoft’s Halo arm, 343 Industries, for a cinematics editing gig. In an attempt to stand out from the other applicants, he created a Halo-based machinima. This is it. “The story tells of the war between the UNSC and the Insurrection, and the genesis…
By Brian Ashcraft Published March 23, 2011 -
Resident Evil: The Mercenaries 3D Dated For Japan
Mark your calendars! According to the latest issue of Japanese game mag Famitsu, Resident Evil: The Mercenaries 3D will be released on June 2, priced at ¥4,800 (US$59). The game will feature a “Duo Mode” that allows for two person co-op – via local or online play.
By Brian Ashcraft Published March 23, 2011 -
Make Your Own Super Mario-style Coin Block That Shoots Out Coins When You Punch It
I don’t think I’ve ever wanted to do a DIY project more than this one. It’s a real life coin block lifted straight from Super Mario. So when you punch the bottom of the box, like Mario so often did, coins shoot out of the top (it even makes that classic sound!). The project is…
By Casey Chan Published March 23, 2011 -
Overkill Will Keep Shooting Until The Money Runs Out
Overkill is what happens when Duck Hunt meets the cold, fiscal reality of the App Store. It’s a pretty arcade shooter, one that makes as good a use of the iPhone’s touch screen as it can with a “floating gun” control scheme, which uses virtual joystick to aim and has you shaking the phone to…
By Luke Plunkett Published March 23, 2011 -
Your Android Phone Can Now Be A 3DS AR Card
Looks like somebody was taking notes when Joel used his iPhone as a Nintendo 3DS AR Card, as an application has turned up on the Android marketplace doing just that. 3DS AR Cards is a free app, which gives you digital versions of all the new Nintendo handheld’s augmented reality cards. So rather than carrying…
By Luke Plunkett Published March 23, 2011 -
Kinect Makes The Best Anime Promotion
Sci-fi anime flick Ghost in the Shell: S.A.C. Solid State Society is getting a 3D theatrical outing this month in Japan. The flick was originally released in 2006, and if you missed it the first time around, it’s worth checking out. Know what else is worth checking out? Kinect is being is used to recreate…
By Brian Ashcraft Published March 23, 2011 -
The Perfect Nintendo Handheld Blends The Old With The Older
Japanese artist Rokujo Ikken has come up with possibly the most perfect Nintendo handheld ever devised: The Nintendo Super Famicom DS. Who needs 3D and microphones when all you’re going to do is play old SNES games, anyway? Via Tiny Cartridge
By Luke Plunkett Published March 23, 2011 -
The 3DS Game That Doesn’t Use Buttons
Capcom’s Nazo Waku Yakata (謎惑館) is a mysterious puzzle game that ditches buttons. Bye bye buttons! Directed by Minoru Nakai, who previously worked on Resident Evil: Deadly Silence, the game features art by Tadahiro Uesugi and a scenario by Yukinori Kitajima, who wrote Sega adventure game 428 for the Wii and most recently Okamiden for…
By Brian Ashcraft Published March 23, 2011