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Video Games are Artistic Enough for Federal Grant Money
For years the National Endowment for the Arts’ has been doling out millions of dollars to innovative television and radio projects about the arts or that could be considered works of art. Starting next year, video games are eligible for some of that sweet, sweet federal grant money. The National Endowment for the Arts has…
By Mike Fahey Published May 6, 2011 -
Report: Next-Gen Xbox Already at EA; EA: That’s a ‘Total Fabrication’
Now that Nintendo has revealed its plans to jump into the next-generation with a successor to the Wii, will Microsoft and Sony follow suit? A report earlier today from Develop says that not only is Microsoft working on the next Xbox console, it’s already in the hands of developer Electronic Arts. The hitch? EA says…
By Michael McWhertor Published May 6, 2011 -
Sony Europe Plans to Make Good on PSN Downtime with Free PS3 and PSP Games
Sony will apologize to its PlayStation Network account holders in Europe by handing out free games, the company announced on its official blog today, while it sorts out the logistics of its identity theft protection program. So, what will you get, Europe? “We will be offering PSN users the opportunity to select two PS3 games…
By Michael McWhertor Published May 6, 2011 -
Kill Osama Bin Laden on Saturday
One hundred and six missions later, virtual war ends for Kuma War with the playable, video game reenactment of the killing of Osama Bin Laden. Earlier this week Kotaku broke the news that Kuma Games was returning to their semi-retired Kuma War first-person shooter series to create a final mission for the game that recreates…
By Brian Crecente Published May 6, 2011 -
Report: Hackers Say Anonymous Likely Behind Sony Attacks
Two long-time members of hacker group Anonymous tell the Financial Times that members of the loosely organized entity are likely behind the hacking attack on Sony, despite the group’s official denials. “The hacker that did this was supporting OpSony’s movements,” one member of Anonymous told the FT, naming the group that went after Sony earlier…
By Brian Crecente Published May 6, 2011 -
Why Chell Doesn’t Speak
The lead character of the Portal series is silent. For two games, Chell hasn’t spoken, and one of the pesky robots that chatters away at her in Aperture Science even suggests there might be something wrong with her. Erik Wolpaw, one of Portal’s writers, does like that joke. “For all you know, Chell might actually…
By Stephen Totilo Published May 6, 2011 -
Prototype 2 Does Not Make for a Very Heartwarming Mother’s Day Card
Activision picked a rather awkward game to help remind players that Mother’s Day is this Sunday, May 8. I guess they are trying to say make your mother happy this Sunday, or consume her later and experience her disappointment first-hand.
By Mike Fahey Published May 6, 2011 -
A Guide To Driving Through A Real Motorstorm: Apocalypse
Motorstorm: Apocalypse is a fun, frenetic rolling tour through a world torn asunder by natural devastation. This is the sort of driving you’d never want to do in real life. But what if you had to? Don’t worry, Jalopnik‘s got your back. How to drive away from a tsunami Amazingly, videos of tsunami waves coming…
By Brian Crecente Published May 6, 2011 -
Deus Ex: Human Revolution will be Steam-Powered
Square Enix partners with Steam for the digital release of Deus Ex: Human Revolution this August, offering a standard version and an Augmented Edition with digital artbook, soundtrack, and a download of the Deus Ex Game of the Year Edition
By Mike Fahey Published May 6, 2011 -
Freerunning Through London For Brink
European Parkour tour Beyond the Brink had Daniel Ilabaca recreating the freerunning of Splash Damage shooter Brink in the real world. This video gives you a look at the running from a first-person perspective in both the game and reality.
By Brian Crecente Published May 6, 2011 -
The Saints Row Initiation Station Will Let Players Create Ninja Sex-Slaves Early
THQ doesn’t want players spending too much time creating their custom sleazeball character when Saints Row: The Third hits the PlayStation 3, Xbox 360, and PC this holiday season, so they’re releasing a standalone character creator before the game ships. Available in advance of Saints Row: The Third, the Saints Row Initiation Station is a…
By Mike Fahey Published May 6, 2011 -
Forging New Worlds in Hunted: The Demon’s Forge
In the latest behind-the-scenes video for inXile’s Hunted: The Demon’s Forge, the development team explores how they tackled crafting the game world, and how players can create their own bits of it using the game’s Crucible map editor.
By Mike Fahey Published May 6, 2011 -
Comic Legend Alan Moore Teases Video Game Project
The League of Extraordinary Gentlemen and Watchmen writer Alan Moore is famous for not wanting to see the properties he creates for comic books taken outside of the medium, but what about properties created with multiple mediums in mind? At a recent question and answer session celebrating his magazine Dodgem Logic, Moore hinted that such…
By Mike Fahey Published May 6, 2011 -
Abbottabad Gamer Likens Bin Laden Raid to Call of Duty, Town to Smallville
Last Sunday didn’t seem like a special day to Azim Durrani. The 20-year-old university student woke up late. He helped out with chores in the house, met up with a friend for coffee and went home to play some Bulletstorm and some Unreal Tournament. He had some homework to do that day, but he was…
By Stephen Totilo Published May 6, 2011 -
Wikileaks Suspect Bradley Manning Found Inspiration in Video Games
In The Washington Post’s in-depth profile of the alleged source of classified information passed to WikiLeaks, a childhood friend discusses how computer games played a part in introducing Bradley Manning to the world of ideas. Bradley Manning is the soldier that was arrested in Iraq in May of last year on suspicion of passing classified…
By Mike Fahey Published May 6, 2011 -
Should Video Game Retailers Screen Their Employees for Fanboyism?
Should video game store employees be allowed to let their personal preferences influence which products they suggest? That’s the question commenter Uncle Jesse asks in today’s Speak Up on Kotaku. Fanboys are everywhere, but do some of you who work at retail shops and try to influence your customers? Just because you love something, doesn’t…
By Mike Fahey Published May 6, 2011 -
The INSANE Numbers of Brink
Brink has some shocking large numbers connected to it. There are, for instance, 45 ways to die in the game and one hundred times the weapon sounds. But those are the small numbers. The big numbers? They run into the quadrillions. Wait did I just make that up? Here is the full rundown of crazy…
By Brian Crecente Published May 6, 2011 -
The Porsche 911 GT3 R Hybrid’s wheel is the world’s most insane video game controller
Leave it to Porsche to see the steering wheels of Formula One as just a starting point for the controls of its 911 GT3 R Hybrid racer — a Porsche with a flywheel system so awesome it’s designed to kill you by stopping your heart. Somewhere in Stuttgart, there’s a Porsche engineer building Joerg Bergmeister…
By Justin Hyde Published May 6, 2011 -
Talk Amongst Yourselves
It’s that time again, folks. Welcome to Talk Amongst Yourselves, a special place dedicated to talking about whatever games are on your mind. Special thanks goes out to ShinLord for today’s image. Wanna get your TAYpic on Kotaku? Submit your pic to #TAYpics (Read this thread for directions on how to do a TAYpic.)
By Mike Epstein Published May 6, 2011