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Amazon Knows What This Year’s E3 Was All About: Bows, and Helicopters
In case you hadn’t pieced it together, this year’s E3 had a theme. And that theme was “Bows and Helicopters”. Everywhere you looked, someone was shooting a bow, either at a helicopter or in a helicopter. And if there weren’t the two of them together, then every game had to at least feature one of…
By Luke Plunkett Published June 7, 2012 -
A One-on-One Thrashing Reveals the Helpful Teammates of FIFA 13
David Rutter, the executive producer of the highly acclaimed FIFA series for EA Sports, sought me out after a closed-doors briefing and without giving me a chance to explain how terrible I am at his game, picked up a DualShock, handed me the other, and started the game. And he took Barçelona, too, the club…
By Owen Good Published June 7, 2012 -
Last Of Us Dev Becomes Unwitting E3 Meme Hero
When Naughty Dog’s Bruce Straley took to the stage during Sony’s E3 press conference, he was lit up like a boss (see above). Like he was doing his best impression of the cover art for Black Ops His colleagues at the Uncharted and Last of Us developers thought it was hilarious, so much so that…
By Luke Plunkett Published June 7, 2012 -
There is Another Xbox 360-Inspired Wii U Controller
When I first saw Nintendo’s official Xbox 360-ish Pro controller I thought, “You know, I would probably like this better if it featured the same controller layout as the 360 one.” Apparently Mad Catz feels the same way. This is the FPSPro, a third party Wii U controller developed completely independently of Nintendo. In fact,…
By Mike Fahey Published June 7, 2012 -
Activision Might be For Sale
According to a report on BLoomberg, media giant Vivendi – which owns Activision Blizzard – is going to meet soon to decide whether to offload the publishing powerhouse. With a market value of around $13 billion, Vivendi’s top brass will mull whether to sell the company, sell part of the company or simply leave things…
By Luke Plunkett Published June 7, 2012 -
Survive The Last of Us By Smashing People’s Faces In With Bricks
In the world of The Last of Us, where power grids are down and vine-covered, broken buildings are all that remind us of a once thriving civilization, ruthlessness is what prevails But as nature spills over cement, you can see beauty in the world. “It all looked lovely and managed to be gentle and brutal…
By Tina Amini Published June 7, 2012 -
Beyond: Two Souls is Basically Heavy Rain Meets Ghost Trick
After seeing a lengthy demo of a level from David Cage’s new game Beyond: Two Souls, that headline is more or less the best way I can describe it: The somber, occasionally stilted tone and QTE-style controls of Heavy Rain coupled with the non-corporeal hijinks of Ghost Trick. Starring Ellen Page. All things considered, that’s…
By Kirk Hamilton Published June 7, 2012 -
Remembering the Fallen, and the Decisions for Which They Died, in XCOM: Enemy Unknown
XCOM: Enemy Unknown reintroduces itself immediately with very familiar themes of sacrifice. In the first mission, a tutorial, I lost three squad members, and there seemed to be no way to avoid it. The game, I think, was conditioning me not so much to accept death, but to accept that it is on the table…
By Owen Good Published June 7, 2012 -
Nintendo’s Most Important Game of 2012
The most important game for Nintendo this year is Nintendo Land. It is the launch title for the Wii U, which is perhaps the riskiest console Nintendo has ever created—yes, riskier even than the Wii. Where the Wii was built around the simple, pure idea of accessible motion-control gaming, The Wii U is designed to…
By Stephen Totilo Published June 7, 2012 -
You Can Play Warface With Russian Players Right Now, But You Might Get Slaughtered
Crytek’s near-future military shooter for the PC, Warface, is currently live in Russia, with a closed beta in China. But the game plays differently in both regions. Localization is not an unfamiliar concept. At its most basic that means the interface and dialogue/speech have to be translated so players understand what’s going on. But the…
By Tina Amini Published June 7, 2012 -
Why Those DMC Weapons Still Have Names
So, Capcom has been adamant about the fact that DMC is a re-imagining of their Devil May Cry mythos. That means Dante looks different, drops the F-bomb a whole lot more and adventures through a different landscape, even if the game plays very similarly to the titles of the past Why, then, do some of…
By Evan Narcisse Published June 7, 2012 -
This Nutty Wii U Exclusive Blends Pixar With Pikmin
Here’s some gameplay from the new Wii U game by development studio Platinum Games, currently titled “Project P100” (although that will likely change). There’s some Pikmin in here, and a little bit of Platinum’s Bayonetta, and the whole thing looks like a Pixar movie. Check it out! (Video filmed and edited by our very own…
By Jason Schreier Published June 7, 2012 -
Skyrim‘s Massive Dawnguard Sounds Like a Proper Old-School RPG Expansion
Yesterday at E3, I spent some time playing Skyrim‘s first big downloadable add-on, Dawnguard. Between my time with the game and my subsequent conversation with game director Todd Howard, I came away with the firm notion that Dawnguard is less a mere additional faction questline and more a full, proper expansion. Ready for some delicious…
By Kirk Hamilton Published June 7, 2012 -
New Kingdom Hearts: Dream Drop Distance Trailer Showcases Mickey, Minnie, Dragons Riding Meteors
Nintendo released this new trailer for Square Enix’s zany action-RPG last night. It’s looking pretty neat, particularly the Fantasia and Three Musketeers sections. And Mickey! Kingdom Hearts: Dream Drop Distance will be out July 31 for Nintendo 3DS.
By Jason Schreier Published June 7, 2012 -
The Wii U’s ZombiU Could be Stealing the Scene On Other Platforms
Ubisoft’s new zombie game ZombiU really impressed me when I played it at E3. As it turns out, despite its reliance on the Wii U’s second handheld screen, the game might not be exclusive to Nintendo’s upcoming console after all. Speaking with IGN, Ubisoft’s Tony Key said that the game might at some point come…
By Kirk Hamilton Published June 7, 2012 -
The Weekly Download is Some of the Best News Nintendo’s Released All Week
LEGO Batman! Prince of Persia! The Last Blade! Curling! If Nintendo had announced this week’s downloadable titles during their E3 2012 press conferences, maybe we wouldn’t all be trudging around like sad puppies today. I mean check out that lineup! You’ve got the original platforming action hero, an SNK arcade classic, a sport that Canadians…
By Mike Fahey Published June 7, 2012 -
E3’s Unsolved Mystery: Are Watch Dogs and Star Wars: 1313 Really Next-Gen Games?
Are we actually seeing PlayStation 4 and Xbox 720 video games at E3 and no one’s admitting it? That’s been a popular theory all week here in Los Angeles and reporters and game creators buzz about the extraordinary-looking gameplay demonstrations of Ubisoft’s Watch Dogs and LucasArts’ Star Wars 1313. Both games looked way too graphically…
By Stephen Totilo Published June 7, 2012 -
Scribblenauts Unlimited is the First Wii U Game by a Kotaku Columnist. Take a Look.
When Jeremiah Slaczka isn’t answering your questions here on Kotaku, he’s running 5TH Cell, the game development studio behind Scribblenauts and other interesting games. There’s a Scribblenauts on the Wii U and—wouldn’t you know it—he would like to show it to you. Here’s Jeremiah, with Scribblenauts Unlimited
By Stephen Totilo Published June 7, 2012 -
How to Painlessly Play Max Payne 3 PC on Max Settings
If you’ve been a gamer for at least a decade, then you will recognize Max Payne as the PC third-person shooter of the early 2000s. Notable for its film noir style and use of the bullet time effect (The Matrix), Max Payne’s character went on to surpass anyone’s expectations with several console ports, a sequel,…
Steven Walton | Techspot Published June 7, 2012