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The Dorkly Weekly: What Happens After a Mortal Kombat Babality
What, you expected the mighty warriors of Mortal Kombat to just dump the baby versions of their enemies in a landfill or something? That’s not how you save Earthrealm. Will somebody please think about the children? They might be wearing little versions of Mortal Kombat outfits (Halloween, hmmm), but that doesn’t mean they have what…
By Mike Fahey Published June 11, 2012 -
Fake Gamer of the Week: Ragequitting Baby
We’ve all been there, Ragequitting Baby. You’re playing a quick round of capture the flag online, and there’s this guy on the other team who just won’t. Stop. Killing you. And as he does so, he lets loose an unending stream of invective, racial slurs, and all manner of other disgusting language. He probably doesn’t…
By Kirk Hamilton Published June 11, 2012 -
I Asked Sony: ‘Why Did You Wind Up In Third Place?’
I spent most of my interview at E3 with Sony’s head of hardware marketing, John Koller, talking about the PlayStation Vita and what in the world is going on with Sony’s lovely handheld. But today I’m going to tell you about how he responded to a question about the PlayStation 3, a most basic question…
By Stephen Totilo Published June 11, 2012 -
Apple’s Game Center Is Coming To Mac
Apple’s mobile Game Center application will soon launch on its desktop operating system, allowing you to share scores and games between platforms, the company said today at its WWDC keynote. Game Center will hit Apple’s new Mountain Lion operating system when it launches this July. You’ll be able to play turn-based games between the Mac…
By Jason Schreier Published June 11, 2012 -
Animal Crossing For 3DS Is Still Alive
Nintendo’s 3DS version of Animal Crossing, announced eons ago and slated for a fall Japan release, just no-showed E3. Nintendo of America president Reggie Fils-Aime tells Kotaku: “Animal Crossing is a game that is in development.” That’s all we got!
By Stephen Totilo Published June 11, 2012 -
Three Theories About Video Gaming in the Year 2032
If you were watching the Spike livestream of E3, you may have noticed that Kotaku had some spiffy little videos to promote our coverage of the show. For those who missed out, here they are! The videos, titled simply “Gaming in 20 Years,” explore the possibilities of the medium. We went around and asked different…
By Chris Person Published June 11, 2012 -
Sex and the City‘s Samantha Gets Turned On By Mario’s Raccoon Suit
Now, I know that Samantha gets turned on by most things. But all the same, this one’s pretty funny. In a departure for Nintendo’s usually family-friendly celebrity spokespeople, a new British ad for Super Mario 3D Land features Sex and the City‘s friskiest character talking about her predilection for men who play dress-up. “I go…
By Kirk Hamilton Published June 11, 2012 -
Classic Metal Gear is Mostly a Punchline in Metal Gear Rising: Revengeance
“This is not a stealth game,” Platinum Games’ Atsushi Inaba said of Metal Gear Rising: Revengeance. That’s certainly true. Rising is the latest in the traditionally stealth-heavy action game series, and from what I saw and played of the game, it’s almost unrecognizable as a Metal Gear game. Moreover, the references that do exist to…
By Kirk Hamilton Published June 11, 2012 -
This Size-Shifting First-Person Game Shows How Bigger Can Be Better—And Creepier
One of the biggest ideas at this year’s E3 comes from a tiny indie game called Scale. It’s a twist on a first-person shooter that lets you change the size of anything in the gameworld. In the video above, you’ll see entire levels get shrunk down so you can cros them with a single step…
By Evan Narcisse Published June 11, 2012 -
Apple’s Next-Gen MacBook Pro Will Make Video Games Look Gorgeous—If You Can Afford It
Apple revealed its new next-gen MacBook Pro laptops at the WWDC keynote today, showing off Diablo III to demonstrate the machine’s powerful new Retina Display. Apple’s newest laptop will have a 2880 x 1800 resolution, a quad-core i7 running up to 2.7GHz, up to 16GB RAM, GeForce Kepler graphics, and up to 768GB internal flash…
By Jason Schreier Published June 11, 2012 -
Teabagging Returns in Halo 4
Master Chief is back in Halo 4. So is the needler. And so is teabagging. The most famous and notorious act in Halo multiplayer, the crouching of one player onto a defeated player to simulate a simulated sex act, is back. But the people at 343 Industries who are making Halo 4 don’t call it…
By Stephen Totilo Published June 11, 2012 -
27 of the Best Video Game Ideas from E3
How bad was this year’s E3? Not that bad, actually! If you knew where to look, played the games that were there and talked to enough game creators, you could find plenty of signs that video gaming is still full of interesting new ideas, big and small. It would have been wonderful if there was…
By Stephen Totilo Published June 11, 2012 -
The Side-Scrolling Shooter I Flipped on Its Side
With DariusBurst: Second Prologue, arcade shooter DariusBurst blasts up iOS with side-scrolling shooting and a hailstorm of pew-pews. I love shooters—and I think the iOS is a viable platform for them. Yet, I’m not the world’s biggest horizontal shooter fan. I prefer vertical shooters, which is a layout that suits the iPhone. So while playing…
By Brian Ashcraft Published June 11, 2012 -
Smash Bros. Was The Real Fight Club Before Fight Club
Ok, fine. So the novel by Chuck Palahniuk came out several years before Super Smash Bros. was released in Japan. But the video game came out almost a full year before the movie did, so…Science! Regardless, it’s a comparison that I’m surprised wasn’t drawn up in video form earlier. The little bits of parallel detail…
By Tina Amini Published June 11, 2012 -
Take to the Skies and the Shadows to Rule the World in Dragon Commander
I’ve mentioned before that I have a soft spot for Larian’s Divinity franchise, dating back to 2003. Their games have never been flawless but, with only one glaring exception, they have been fun. So in a way, I had my fingers crossed, hoping for the best, when I went to their demo room at E3…
By Kate Cox Published June 11, 2012 -
Does Team Ninja Still Hate Other Fighting Games?
“Tekken sucks.” Years ago, when abrasive game designer Tomonobu Itagaki was in charge of Tecmo’s Team Ninja development studio, trash-talking other fighting game franchises was the norm. But the rail-thin rebel left Tecmo to work on the long-brewing Devil’s Third for THQ, and now Yosuke Hayashi’s the man in charge at Team Ninja. When I…
By Evan Narcisse Published June 11, 2012 -
Better Friend Codes, Achievements and More: Nintendo Answers Our Burning Wii U Questions
Nintendo will have a much less annoying Friend Code system for the Wii U, four layers of protection in their online service and system-level Achievements, Nintendo of America president Reggie Fils-Aime tells Kotaku The Nintendo boss and I rapidly ran through a list of questions about the Wii U’s features during a wide-ranging interview a…
By Stephen Totilo Published June 11, 2012