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The Last of Us Bags 10 DICE Awards, Including Game of the Year
Pictured: Ellie sniping down the other Character of the Year nominees from a safe distance. Yep, out of the twenty-four awards available, a whopping ten went to Naughty Dog’s post-apocalyptic zombie survival game at tonight’s DICE Awards show. Plants VS. Zombies 2 and BioShock Infinite were the other two multi-award winning games, bringing home two…
By András Neltz -
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Human My Little Ponies Are Slightly More Tolerable In Anime Form
Not enjoying Equestria Girls, the Hasbro animated movie in which My Little Pony characters take on human form, YouTube animator Galaxyart got some friends together and magically made this impressive anime take on the hooves-to-hands motif. The art is original, if inspired by popular anime. The designs are fresh and certainly nowhere near as creepy…
By Mike Fahey -
Yep, That Looks Like A Feature-Length Minecraft Movie [UPDATE]
Fan films come and go, but making a feature-length Minecraft movie? That’s taking fandom to a whole new level. Enter Birth of Man, the Minecraft fan-film from Rocket Jump co-creator Brandon Laatsch. So far, only the trailer and a Kickstarter exist (the goal is $600,000), but I would not put it past the internet to…
By Chris Person -
The LEGO Movie Builds A Beating Human Heart From Plastic Bricks
I was not prepared for The LEGO Movie. No really, I was not prepared at all. After months of playing the wondrous trailers over and over again, I was so excited about catching an early showing of the film this past weekend in Atlanta that I could barely even dress myself. It’s a miracle they…
By Mike Fahey -
Activision is shifting Call of Duty development to a three-year cycle; this year belongs to Sledgehammer Games. Activision announced the shift during its 4th quarter 2013 financial call this afternoon, says the extended cycle would allow developers to focus on development and downloadable content creation.
By Mike Fahey -
Adventure Time Creator Has Four Game Ideas For Double Fine
Pen Ward’s been involved in a couple of games in some way or another, but never quite like this. Thanks to Double Fine’s two-week-long game jam—Amnesia Fortnight, aka the reason why Double Fine made Costume Quest, Stacking and others—you’ll get to vote on several pitches to see which the developers will prototype, four of which…
By Tina Amini