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Advanced Warfare Cracks Down On Players Killing Themselves On Purpose
In a fireside chat over the weekend, Sledgehammer Games’ studio head Michael Condrey discussed ongoing matchmaking optimization for Call of Duty: Advanced Warfare and cracking down on players who spend entire matches sitting in a corner killing themselves. It may be hard to get into a match with players you can actually kill — Condrey…
By Mike Fahey -
The Visual Evolution of Spawn
Todd McFarlane’s demonic anti-hero comic Spawn is reaching its anniversary #250 issue this month and Image is not only celebrating it with a triple-sized release, but with some cool small things like this illustrated chart, that shows all of Spawn’s costumes. With Spawn issue #250 coming up at the end of the month…. I thought…
By Gergo Vas -
Today’s selection of articles from Kotaku‘s reader-run community: Simple Fun: How do you Enjoy Playing Games? • The Ani-TAY Interview: Ani-Kei Strikes • Yours and My Romance Counseling – Quick Review • Top Ten Most Popular Ani-TAY “Top” Lists • Don’t Watch Fafner in the Azure: Exodus Unless You Saw The First Show TAY Classic—TAY…
By András Neltz -
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The Surprising Results of Selective Pokémon Breeding
Is that… a “Chargizard”? Concentrating on recessive genes and breeding Pokémon the Dorkly way might not get you to the end of the game, but it definitely has other advantages. This special method, you can see it below, works well with starter Pokémon, but what about the ones that are a bit weirder. Koffing? Diglett?…
By Gergo Vas -
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Watch a Guy Build Bender in Minecraft
In 24 hours, no less—although the video clocks in at just 4 minutes. Thank goodness for timelapse. Made by Planet Minecraft member propank, this 250-block-high Minecraft recreation of Futurama’s Bender took 50635 blocks and 24 real-world hours to build. propank shows off the entire process in a timelapse video: The world download can be found…
By András Neltz -
The Four-Decade History of Open World Games
Those Assassin’s Creeds and Far Crys and Grand Theft Autos had to come from somewhere In his video, YouTuber XboxAhoy takes a look at how games like the original Zelda, 1984’s Elite, or the legendary Ultima series contributed to open world and sandbox games as we know them today. There’s bits about some truly obscure…
By András Neltz -