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Street Fighter 6

Image: Capcom
Image: Capcom

I’ve always loved fighting games but felt they were too esoteric to jump into. The genre has far too many nuances and terms that if you aren’t already familiar with them, can make any fighting game an exercise in frustration. Capcom sought to make the genre more approachable with Street Fighter 6 and did so with aplomb. It offers you a deep tutorial with explanations for things like frame data and punish counters, lingo that helps you better understand a character’s moveset. More than just merely detailing what various fighting game jargon means, though, Street Fighter 6 gives you situations in which to apply each of these terms so that they stick during tense, competitive settings. As I said inan October 2022 video about the game’s excellent training mode, it’s like a senpai teaching you the ropes while not giving you all the answers to the test. I’m still getting bodied, but I feel my skills are becoming sharper as I practice more with my kunoichi main Kimberly. And that’s what fighting games should ultimately be about: the growth you share with your character.

Read More: Street Fighter 6: The Kotaku Review

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