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Fortnite accidentally turns on, then turns off, cross-console play.

Wouldn’t it be cool if you could play PS4 games with your friends on Xbox One and PC? Sure would be! Too bad it’d be really hard and technical to get that working, and it’s probably impossible because of… uh… like, the different processors those consoles use, or whatever. Wait, you say that the makers of Fortnite flipped a switch that temporarily allowed PS4 owners to play with Xbox owners and then turned it off, saying it was an accident? Well, shit. There goes any reason I had not to be super bummed that all games don’t have cross-play all the time.

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I still didn’t finish Suikoden II.

Another year, another chance for me to not finish Suikoden II. Each year I put this game off, it will make it all the sweeter when I finally do finish it and therefore can’t include it on our yearly disappointments list. Hey, at least I played some of the game’s first act when Jason and I streamed back in August. It’s a start.

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Shadow of War biffs the follow-up.

After Shadow of Mordor, everyone was so high on the Nemesis system. Enemies with personalities! Colorful rivalries that persisted throughout the game! We all kept wondering what other games might borrow the idea for their own ends. Very few did, but it still seemed likely that Monolith, the studio that built the system in the first place, would do something spectacular with their sequel. Unfortunately, while Shadow of War was enjoyable at times, it was also exceedingly messy. It was an ugly game overflowing with confusing systems, noisy peripheral junk, and an endless endgame grind that mostly just distracted from the adversarial core that made the Nemesis system so cool to begin with.

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Super Mario Cereal.

Some might argue that the quality of the Super Mario Cereal is beside the point. It is enough that it is Super Mario Cereal, particularly given that it functions as an Amiibo and unlocks stuff in the game. Nuts to that, I say. Cereal is supposed to be delicious, and Super Mario Cereal was decidedly not delicious. It was basically just knock-off Lucky Charms. Mario deserved better.

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And that’s it for the biggest, worst disappointments of the year. Share your own disappointments in the comments, and together we can let the healing begin. And if you’re feeling bummed out, go read our Best Surprises list to remind yourself that despite all the bad stuff that went down, 2017 was honestly a pretty incredible year for video games.