Somehow, the US Army is getting away with these official, amazing training videos for personnel serving on active duty in Afghanistan.
The army wants to install Microsoft's controller-free Kinect sensor in military helicopters so pilots can use them both for body recognition and flying assistance, Innovation News Daily reports.
It's not news that you can get a plastic gun to play a video game where you get to shoot other human beings. It is news that you can get gun controllers that exist with the blessing of the U.S. Army.
Crytek's CryEngine 3 technology, which we've seen most recently in the company's own Crysis 2, is the driving force behind a $57 million project from the US Army aimed at teaching its soldiers how to fight.
Electronic Arts' military shooter set during the modern war in Afghanistan could have lost its official U.S. Army support over the inclusion of Taliban fighters as playable characters in the game's online mode, military officials told Kotaku.
Well, there's a headline I never thought I'd have to write.
The Emeryville, California based development studio responsible for America's Army 3 has been shut down, according to details forwarded to Kotaku by former staffers. That closing comes one day after the U.S. Army funded simulation officially shipped.
The U.S. Army is funding improvements to a drunk driving game developed at the University of Calgary, in hopes of reducing what they say is a growing drunk driving problem among soldiers returning from war zones.
You know the United States Army is hard up for recruits when they start poking around in the unicorn-filled virtual world of Linden Labs' Second Life.
The U.S. Army has created a video game training unit that will begin operation in 2010, and has funding for it set aside to the tune of $50 million, reports Stars and Stripes. This isn't for recruiting or marketing, but the training of its soldiers in virtual environments. "The Army takes this seriously," said Lt.…