A remake of the 1994 game System Shock by Night Dive Studios is due out sometime in the next few years, but fans who don’t want to wait can revisit the space horror game now in System Shock: ReWired, the first ever total campaign mod for the classic game.
The upcoming remake of System Shock, Kickstarted two years ago for over $1.3 million, is now on “hiatus” thanks to problems with development, the company behind it said today.
System Shock is officially getting a remake, thanks to a successfully Kickstarter campaign that raised $1.35 million. The game is scheduled for December 2017 on Xbox One, PlayStation 4, and PC, but remember, these games tend to slip! If you’re impatient, there’s a playable demo on Steam.
The BioShock Collection is on the way, promising to return us to Rapture and Columbia. But what about System Shock? It’s been over twenty years since we first met SHODAN and battled through Citadel Station. Night Dive Studios has taken up the cause of remastering the PC classic, but do they remember what made it so…
Night Dive Studios is asking for $900,000 on Kickstarter to fund its proposed remaster of the first-person sci-fi classic, System Shock. Better yet, they’ve released a playable demo that nicely demonstrates how they might do it.
System Shock 3 could be happening, if a new teaser by the studio Otherside is any evidence. Otherside, founded by veteran designer Paul Neurath, is also working on the Kickstarted Underworld Ascendant. Here’s guessing System Shock will be a Kickstarter, too.
Night Dive Studios, the team that released a HD version of System Shock, now own the rights to the series and are working on an all-new, “completely reimagined” version of the original game.
1994’s FPS-RPG, System Shock, is an important game. It was an influence on not just BioShock and its sequels, but also a variety of game series in between, like Half-Life and Deus Ex. It was also a bitch to play on modern PCs, which is fortunately something this re-release should help with.
System Shock, one of the most innovative and beloved PC games of all time, could have also made an appearance on the...Sega Genesis. Though it was a bit of a long shot.
System Shock's one of those games that lots of descendant creations owe a huge debt to. If you're a fan of moody, story-centric first-person experiences like Deus Ex or BioShock, then you should be watching some of System Shock's creators play it right now.
Impressive custom PC case featuring SHODAN from System Shock 2:
Playing System Shock 2 is a frightening experience, and no moment is quite as shocking as seeing the face of the villain SHODAN for the first time. Now, one modeler is taking the time to render that scene in all its glory (Spoilers ahead).
Like many of us, Austin Grossman has lived with video games his whole life. But, like a lot fewer of us, he went on make them, working as a writer and a designer on beloved titles like Deus Ex and Dishonored. Yesterday, his literary love letter to the medium—a novel called You—hit screens and bookstore shelves all…
Surprise! Out of almost thin air, a pair of unofficial patches have been released for PC classics System Shock 2 and Thief 2 that not only allow the games to be safely played on modern hardware (and operating systems), but look great while they're doing it.
Before you get all super excited about "OMG System Shock 2 remake," well… this isn't one. What it is is a fun way to imagine what one of the greatest games of all time would look like with a more current engine.
Switzerland's public broadcasting company this week released that advertisement below—"The Phony Wars"—to tout the service's new iOS and Android apps. And, Swiss to the last, they declare their neutrality between those two platforms.
What would you give to relive the greatest moments in your gaming history as if it were the first time? That's the question commenter Taggart451 ponders in today's Speak-Up on Kotaku. WARNING: Spoilers ahead.
Prominence is a first-person game with no shooting. Just clicking, and problem solving, and wandering around the deserted corridors of a science-fiction facility.