Last September, modders created a way for up to 24 people to jump around together in Super Mario 64. The ROM hack was called SM64 Online and it garnered lots of attention, including Nintendo’s who promptly issued copyright strikes to have the ROM hack and videos demoing it taken down. Eight months later the modders…
At long last, someone finally put Mario 64 characters inside GoldenEye 007.
We’ve been running and jumping as Mario for decades, but always from a third-person perspective. A recently-released mod tweaks Super Mario 64 to let you see the world from Mario’s eyes and in the process completely transforms the experience.
Last year, YouTuber pannenkoek2012, someone who knows more about Super Mario 64 than most people ever will, finally found a way to collect a star on the level Watch for Rolling Rocks without fully jumping. The video blew up both because of how extraordinary and esoteric the accomplishment was and how in-depth…
The world record for The Legend of Zelda: Ocarina of Time is 17 minutes and 9 seconds… but what if you pressed the A button as little as possible? Limiting Link’s ability to jump, talk, and open chests creates a new challenge for speedrunners to race through.
Ever wondered what it would look like to mash up Portal and Super Mario 64? Well, your wish has been granted.
Super Mario Odyssey is one giant celebration of everything coin and plumber related. A callback in the later portion of the game is a wonderful blast from the past.
Thanks to recent ROM hacks, players can enjoy Super Mario 64 online together. The multiplayer hack recently allowed a handful of YouTubers to race against a speedrunner.
“Why not?” It’s such a simple question, yet it’s led humanity down all sorts of interesting pathways and also to the brink of destruction and back on multiple occasions. Now, finally, we’ve arrived at our pinnacle: somebody managed to cram both Nintendo 64 Zeldas into Super Mario 64.
Nintendo has issued copyright strikes against multiple accounts belonging to a well-known Super Mario 64 ROM hacker, days after the release of his newest project, a multiplayer hack called Super Mario 64 Online.
Super Mario 64 was released in 1996 as a singleplayer video game. Recent mods have let two people play together, but a new romhack allows up to 24 to jump online and play through the game, kicking and punching each other all the way through.
Nintendo is happy enough with its own Super Mario Maker, but modder extraordinaire Kaze Emanuar figured, hey, we could probably do with a Super Mario 64 version as well. So he made one.
Boy, that was fast.
Last month, a speedrun for collecting 120 stars in Super Mario 64 went down in history for being the first run to ever go under a time of 1:40:00. It was a record that took years to achieve; some people didn’t think it was even possible. Last weekend, that legendary record got beaten twice in a span of a day.
People have been playing Super Mario 64 for years but few have plumbed the depths of how it was constructed and the unique ways its world works the way speedrunners have.
For years, speedrunners have been trying to collect 120 Mario 64 stars in under 1:40:00. People have come close, but nobody was able to break the barrier—until now.
Earlier this week, an infamous Super Mario 64 trick discovered last year was finally accomplished on actual N64 hardware with the help of a bot that worked for over thirteen hours.
Yooka-Laylee is a bright and enthusiastic throwback to classic 3D platforming. It is adventurous and full of discoveries. It is silly and irreverent, never taking itself seriously. But it also wears out its welcome fast, spiraling players into a ceaseless collectathon full of frustrating puzzles, technical…
This weekend a speedrunner who goes by Cheese broke the existing record for beating Mario 64 with all 120 stars with a time 1:40:05. But his goal was to come in under 1:39, something he might have achieved if not for one of his spectators spamming a text-to-speech bot.