The Need For Speed Payback plot, as far as I could tell from the trailers and the pressers that Electronic Arts sent me, would have us crash our way through a very Fast and Furious-style above-the-law campaign where cop chases, heists and wanton street racing were common. And if the game was comprised of just that, it…
If you want a hyper-realistic driving game, you sit down and fire up Forza Motorsport or Gran Turismo. If you want something slightly more colorful and with an actual campaign, then you need to look elsewhere. Electronic Arts’ newest installment of the Need For Speed franchise, Need For Speed Payback, won’t merely be…
The only driving game I’ve really ever played is Forza. I’ve never actually played a Need For Speed game. Until tomorrow, that is, because Electronic Arts invited me to come preview the series’ newest installment, Need For Speed Payback, ahead of its Nov. 10 release date.
As part of its E3 2017 press conference, EA debuted some new Need For Speed Payback gameplay footage. It’s about a crew, but then somebody left that crew, so now there’s bad blood and intrigue. Here’s hoping Vin Diesel and Rock “The Dwayne” Johnson at least get cameos.
Today Electronic Arts revealed its next vroom-vroom game, Need for Speed Payback, which will be out November 10 for Xbox One, PS4, and PC.
Ghost Games says there’ll be a new Need for Speed game before 2017 ends, and it’ll be playable offline, addressing one of the major issues fans had with the 2015 reboot. It’ll have an open world, cops to flee and plenty of car customization. Look for more details at the EA Play event in June.
While at first glance these appear to be famous promotional images for classic racing games, they’re actually just a bunch of very well-staged Forza Horizon 3 screenshots.
This is Need for Speed: Edge. Details are currently scant, but it’s from Nexon, coming to South Korea, and looks to be a Need for Speed: World. [Thanks, Sang!]
When last I wrote about the new Need for Speed it was a bit messy—rubberband AI and stuttering made racing frustrating and the in-game cell phone was annoying as hell. With today’s “Legends” game update, all of my major gripes have been addressed.
This is why we can’t have nice things.
There are several aspects of EA and Ghost Games’ dark and rainy Need for Speed reboot that I enjoy immensely. Due to regular gameplay hiccups, racing just doesn’t happen to be one of them.
EA has announced a huge delay for Need For Speed on PC, with the game moving from November 3 until Spring 2016. Why? Making sure players can unlock the frame rate and “increase the visuals that we can deliver on PC.” Seems the response to Arkham Knight has made some publishers skittish!
The next Need for Speed will require an online connection, according to a tweet from the racing series’ official Twitter account. This development isn’t too surprising after seeing persistent connectivity play such a big part in NFS Rivals. Let’s hope the implementation improves for the upcoming game.
Electronic Arts has formally announced the new Need For Speed, which appears to be taking some serious cues from Need For Speed Underground, and is a “full reboot” for the series.
PLUS MORE GAMING SECRETS AND RUMORS: Microsoft big wig leaves for Blizzard | Quantic Dreams' next two projects | A very different kind of Need for Speed that we never got
Think back. Can you remember a year when there wasn't a Need for Speed game? The long-running racing series has punched in at least once every twelve months. It's a bit of a surprise, then, that calendar year 2014 will come and go without a Need for Speed entry.
No, really. He hated it. Including the bits with Breaking Bad star Aaron Paul.
If shitty FMV sequences from video games were still around, and had gotten more expensive while still being as inherently shitty, this what I'd expect them to look like.