Up to the very end, Mighty No. 9 can’t stop pulling a Mighty No. 9. It took over a year for Kickstarter backers to get their physical game boxes and accompanying game manuals, which are too big to fit inside some of the boxes.
Poor Mega Man. Forgotten by Capcom, even his spiritual successor is terrible. But people out there still love the little guy, and one of those people is artist Steven Zapata, who has worked for companies like DC, Universal and Google.
Every single one of Mighty No. 9's backers on Kickstarter are listed in the credits, and a whopping 67,226 different people helped fund the game.
I’m at a convention, and across the hall I see a guy in a blue robot suit. It’s Mega Man! I make my way over to get a picture, but as I approach I see that the color’s not quite right, the helmet is rough-cut cardboard and he’s wearing blue jeans. Awkward. Well, since I’m already here I might as well take Mighty No. 9…
Mighty No. 9 designer Keiji Inafune was deeply frank about his latest game’s development troubles on a stream meant to celebrate its launch. It’s not something you hear very often from typically quiet Japanese game developers.
Mighty No. 9 is finally out. Yet, it looks like some of the people who made it all happen are having difficulty getting their download codes or simply figuring out what exactly is going on.
“And make the bad guys cry like an anime fan on prom night,” says the cringey narrator in this new trailer for Mighty No. 9, a video game starring anime characters. It’s as horrible as it sounds.
After endless delays and a gradual drain of fan hope and excitement, the Mega Man successor Mighty No. 9 is actually coming out: on June 21, 2016.
Although Mighty No. 9, the Megaman-like, crowdfunded platformer, was originally expected in April 2015, its release date was first moved to September 15, then to February 9 of this year. This latest delay shifts the date to spring 2016. At the earliest.
After suffering a pretty shady delay, Comcept claims Mighty No. 9 will ship on February 9 for Xbox One, PlayStation 4, PS3, Xbox 360, and PC. The 3Ds and Vita versions are coming “at a later date.” We’ll see! Start placing your bets.
Mighty No. 9, an upcoming video game about a blue robot who fights against evil robot masters and collects their powers, was recently delayed until next year. This would not be an issue—video games get delayed!—if everything around it wasn’t so damn shady.
With their spiritual successor to the original Mega Man slated for release in September, Keiji Inafune’s Comcept has launched a pair of Kickstarters for Red Ash, a video game and anime project that’s pretty much the spiritual successor to Mega Man Legends.
During E3, we got a chance to go hands on with a near-final build of Mighty No. 9. After our time with the game, we had some questions. Thankfully Nick Yu, producer of Mighty No. 9, was on hand to answer them.
The Kickstarter-funded Mega Man-style from series creator Keiji Inafune, Mighty No. 9, has a release date. Deep Silver will publish a physical version of the game, as well.
After successfully reaching the English voice acting stretch goal, Mighty No. 9's slacker backer campaign is now raising money for a post-release DLC pack consisting of an extra stage with its own boss fight. The planned release window is Summer 2015, provided they can collect another $190,000 by the end of this year.
Big bosses and special powers on display in the latest gameplay trailer for Mighty No. 9:
The upcoming mega-man-like from Keiji Inafune has a fairly meaty new trailer.