An intrepid RollerCoaster Tycoon player has made a working calculator out of roller coasters. This incredible build combines my two least favorite things: math, and dropping from somewhere high up.
I hated math as a child, so my parents bought me a computer game to help me enjoy math. It was called Super Solvers: Outnumbered! This game took me from hating math to fearing math.
I, like many people, am terrible at math. I need a calculator to do basic addition and subtraction. Math class was excruciatingly painful for me, not to mention boring. But the open-world game Variant: Limits aims to make learning math, specifically calculus, fun.
Two years ago Sean “Seanbaby” Reiley and friends released Calculords, a digital collectible card game powered by math. It was the best thing. Now they’re back with Calculords 2: Rise of the Shadow Nerd, which is supposedly like Calculords, only better in every way. I’m in.
"We're not bread." It was supposed to be a throwaway gag in Valve's official video for Team Fortress 2's Love and War update, which launched almost a year ago.
Who said math isn't sexy? Oh but it is. It is.
As Kotaku's new weekend editor I am now off Thursday and Friday, so I missed the celebration of Pi Day on 3/14. I felt bad about it. Then I saw Vihart's latest anti-Pi rant.
You might be stuck on level 20 or 30 of Candy Crush Saga, but now you can take some small solace in the fact that science has proven that a computer would have just as hard a time beating the game.
Calculords for iOS is incredibly nerdy — and wonderfully so. It's a lane-based strategy game. It's a collectible card game. It makes the player actively participate in math. There are few ways it could be nerdier — I have compiled a list.
It's never too early for math sequence riddles. Veritasium's Derek Muller offered a selection of strangers a simple sequence of three numbers — 2, 4, 8 — and asked them to determine the rule governing the sequence. It's not what you think.
Kids and iPads are a better fit than you'd think—as long as those little hands are clean.
Scott Laidlaw is slowing down the pace on educational math games.
Teacher Robert Drewnowski had only $300 in grant money to help him develop a more effective way of teaching math to fourth graders. He used it to buy a Wii.
This man is unarguably the greatest math teacher in the history of math teachers. Or at least the greatest at pulling off large-scale video projector pranks that leave you laughing, stunned, and a little bit awed.
In Mass Effect 2, your space-faring hero can wear a helmet. It's not mandatory. I choose to have my character not wear a helmet. What's that signify?
I have to hand it to this little web start-up company: it's a gutsy strategy to deceive schoolchildren with a game called "DreamBox Learning K-2 Math." I'd have thought Math Blaster was subtler edutainment.
Ever since the beta for Littlebigplanet hit, we've seen numerous level designs, some good, some not so good. From classic Mario remakes to re-imagining of the humongous spectacles found in Shadow of the Colossus. Heck, even Tristan is a game designer in the making. But simply from an engineering standpoint, I think…