Mar 13 2015
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Maybe video games are better without characters? Ian Bogost explores that idea over at The Atlantic and concludes that we should all join The Borg and play Sim games forever. Well okay, there's a little more nuance than that. Read more

May 30 2014
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"Victory and defeat are just lies told out of two sides of the same mouth. This is the Blue Shell of collapse, the Blue Shell of financial crisis, the Blue Shell of the New Gilded Age." That's game designer/academic Ian Bogost on the most hated and feared pick-up in the Mario Kart series. His essay at Gamasutra is a

Jul 31 2013
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Industry luminary Ian Bogost demonstrates why I put the words "industry luminary" in front of his name, with this beautiful answer to a nagging Facebook survey question.

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