Video games aren’t what kept José Muñoz in his parents’ basement for much of the past seven years, slipping into depression. They aren’t why the former honor roll student dropped out of college, and they aren’t why he couldn’t get a job. Video games aren’t what sent him to a therapist’s couch, and video games aren’t…
The world of comics has been without giant, burly scifi soldiers carving bloody messes into alien hordes with their chainsaw guns for far too long since Wildstorm’s Gears of War comic came to an end in 2012. But good news for COG fans: the series is making a triumphant, gory return thanks to IDW.
Gears of War 4 gets a big Horde mode update today and the addition of Inconceivable and Ironman difficulty modes. More details here. Who’s keeping up with the game? Are you enjoying it? Are the updates what you’re looking for?
On the second day of Toy Fair 2017 my schedule gave to me a whole lot more time to shoot lovely pictures, plus appointments with Hasbro, McFarlane Toys and Playmobile. This one’s got everything from Breath of the Wild Link to tiny Dark Souls board game pieces.
Ten years ago, Gears of War helped define an age of blockbuster multiplayer games. Now, it’s the status quo.
I’ve been playing Gears of War 4 for a few dozen hours now and a good portion of that time has been spent waiting for the game to find someone to play with.
One of the most surprising things about Gears of War 4 for me was the discovery that, after all these years, shooting wave after wave of increasingly difficult enemies could still be really fun.
Here’s the first 20 minutes of Gears of War 4's campaign. It’s got scripted action, roadie running, Lancers, grunting, and very detailed explosions. Looks like the Gears of yesteryear(s), but with more hardware muscle behind it. If that’s what you were hoping for, this video will probably make you pretty happy.
Gears of War 4's new Horde 3.0 mode looks sick thanks to new classes, enemy types, maps, and even vehicles (!). It’s been too long since we’ve had a Gears game with this type of co-op goodness, eh?
Day one of E3 kicks off today with Microsoft’s press conference, where we learned that anyone who purchases Gears of War 4 will get it on both PC and Xbox One—and there will be crossplay between both platforms.
It’s time for Gears of War: Son Of Marcus Fenix.
The next chapter in the Xbox-exclusive shooter series will be hitting this fall, and players will have to opportunity to sample a multiplayer beta on April 18.
Gears of War 4 is getting a beta next month. It’ll start on April 18 for those of you who bought the Gears of War Ultimate Edition; for other Xbox Live members, it’ll go live on April 25. More details over on the Xbox Wire.
This week, Microsoft has touted a new initiative that they’ve said will unify platforms, making it easier to for developers to release games on both PC and Xbox One. But at least one major developer isn’t thrilled with Microsoft’s plans.
Microsoft just surprise-launched the Gears of War: Ultimate Edition for PC. It’ll cost you $30 and requires Window 10. You can get it on the Microsoft Store.
I have not raged as hard at a video game this year as I have Gears of War: Ultimate Edition—and it’s all because of the horribly inconsistent shotgun. Thankfully, the source of my anger is about to improve.
Gears of Wars: Ultimate Edition has folks getting nostalgic. Designer Cliff Bleszinski, who left Epic Games in 2012, used Twitter last night to share behind-the-scenes details about the game. As it turns out, several aspects of the series were inspired by the collapse of his first marriage.
It’s been almost a decade since the first Gears of War came out on Xbox 360. During that time, many games borrowed Gears’ best ideas, and the series became one of the most influential of the last generation.
As a series, Gears of War likely has the best weapons in any shooter, period. Many of these weapons are surprisingly creative—a chainsaw on an assault rifle?!—and nearly all of them feel great to use.