If you didn't already hate LucasArts enough for needlessly canceling Star Wars: Battlefront III, wait until you hear this: They shitcanned it when the game was "99 percent finished," said the co-founder of the defunct studio behind the game.
Steve Ellis is responsible for the beloved multiplayer aspect of Rare's classic Nintendo 64 shooter Goldeneye 007, and was a founder of Free Radical Design, the studio behind the TimeSplitters franchise. Martin Wakeley was a designer and producer at Rare, creating beloved titles like Blast Corps and Jet Force Gemini…
Star Wars: Battlefront III was once a game well and truly in development, at UK studio Free Radical. Since its 2008 cancellation, it has been supposedly off and on more times than anyone can count. Like many studios, Free Radical had its fair share of ups and downs, hits and misses over the years. But despite the…
Free Radical Design's Haze was not a good game. After being delayed multiple times, the futuristic first-person shooter landed with a thud. Part of that can be attributed to the developer's struggle coming to grips with PlayStation 3 hardware.
How did Crytek get picked to purchase Free Radical over the various other companies vying for a piece of the floundering studio? By harnessing the power of dreams.
Look, it's great for the staff at Time Splitters developer Free Radical that the studio found a buyer. Nobody likes to be out of a job. But did they need a name change?
Timesplitters and Haze developer Free Radical Design has found financial sanctuary in German developer Crytek, who is reported to have purchased the struggling Nottingham, UK dev for an undisclosed amount.
The final fate of Timesplitters developer Free Radical will be revealed this week, with a formal announcement from the company's administrator ReSolve Partners to take place later this week.
These are such things as dreams are made on, the colorful concepts of dying developers, the universes that will never be.
Oh man, oh man, oh man. This has got to be the coolest looking Obi-Wan Kenobi I've ever seen.
Remember that amazing footage of Star Wars Battlefront III we caught a glimpse of yesterday in the leaked footage? It looks like we're never going to be able to play that game.
Looking through that beautiful footage of Star Wars Battlefront III again and again and again this morning, I couldn't help but notice something:
More leaks springing from the now dead in the water Free Radical, it seems.
Having recently shed 140 employees worth of weight, the slimmer, more manageable Free Radical is drawing a great deal of interest from various parties, with sale news expected later this month.
With Free Radical Design having effectively kicked the bucket, shedding most of its workforce and desperately seeking buyers, here come the leaks. We've already seen what Timesplitters 4 might have looked like—how about Battlefront III?
The rumors of TimeSplitters developer Free Radical's demise were a bit premature, but things aren't at all good, as the developer drops over 75% of their workforce and puts the remnants up for sale.
A few months before Free Radical Design cratered, founder Steve Ellis set up a new studio and parked the domain for "Pumpkin Beach." Well, he and 20 former FRD coders now have jobs there.
Nick Carver is looking for a job. Which sucks for him because now's probably not the best time to be doing that. But it's great for us because he just dumped some of the TimeSplitters 4 concept art he worked on all over the Internet to help him find a new job.