As you probably already know, Overwatch is an excellent game—unless you play Torbjorn. Fuck Torbjorn.
“First of all, it would be great if I didn’t have to put a release date out at all,” Nintendo’s longtime chief game…
Nintendo has publicly denied that joke from an E3 demo for the upcoming Wii U game Paper Mario: Color Splash is a…
It’s been nearly 10 years since development started on The Last Guardian, designer Fumito Ueda’s long-anticipated…
Though I didn’t get a chance to play that newfangled Legend of Zelda that everyone was raving about, there was…
I played a lot of games at E3, an annual whirlwind of demos and announcements that can be as exhausting as it is…
Sony Santa Monica has big plans to shake up God of War. “We looked at every aspect of this game differently,”…
Between interviews, video shoots and encounters with mascots, I played a bunch of games at and around E3 last week.…
The carpets have been rolled up, the speakers torn down. The bathrooms have gotten a vigorous cleaning. E3 is over,…
I literally gasped when the Resident Evil logo came up at Sony’s E3 press conference. A big budget horror game in…
Hollywood effects studio Spectral Motion were hired by Sony to create a little something for Horizon Zero Dawn’s E3…
Whenever I see a new trailer for Horizon Zero Dawn, I mutter to myself: “please don’t suck.” Based on the 30 minutes…
Dragon Quest VII was one of the biggest games of its time, a significant leap over its predecessors in terms of raw…
We ended this E3 the way we started, by going hands-on with The Legend of Zelda: Breath of the Wild. Here, for your…
Why build a massive PC case out of Overwatch’s bespectacled, science-tastic simian? Alternative question: why not?
Welcome to E3 2016! Kotaku is in Los Angeles for the week, bringing you all the news, interviews, media, and more…
E3’s press conferences are great for showcasing all those fancy-pantsy new games but, more importantly, they’re also…
E3 isn’t all about the soulless march of retail products from the ether into your digital wishlists. There is still,…
The lines at E3 are really long. Wanna know how long? Kotaku’s editor in chief Stephen Totilo gave us a live tour.
I was wondering if we’d written about Death’s Gambit before, and all I could find was a 2014 post about how much I…