Shawn McGrath, creator of psychedelic racing game Dyad, did not expect to announce today that his game is coming to Steam. But folks on the Internet figured it out.
In a fit of frustration over Hotline Miami and the way gamers discuss violent games, I ended up talking to game critic/provocateur Cara Ellison. She adores Hotline Miami, you see.
You press a button, and the beat drops. Forward you fly, straight into the perilous unknown, beats pushing against your eardrums as you push back against the controller. Tempo and harmony swim together, and you lose yourself in the rhythm of play.
[Editor's Note: What follows is a story about someone who took drugs and writes honestly about her experience. We do not endorse the use of drugs and warn you to be mindful of the risks of any substance that's subject to abuse. We accept the reality that many who play games use drugs or have tried them. We wanted to…
Welcome back to "Backhanded Box Quotes," a collection of measured, thoughtful criticism from the user reviews of Metacritic, Amazon and elsewhere. Good luck getting a job with Irrational Games if your game shows up here.
There is a game called Dyad that we at Kotaku are crazy about. And there is a man named Shawn McGrath who made Dyad. Is he just crazy?
Few endings get it right—often, they can be the most disappointing part of a work. But Dyad, the PS3's new psychedelic downloadable racer, nails it.
The following story originally ran in March of 2011, but since the excellent game it's partially about just came out this week, we're showing it to you again. And, before you ask, the last time I asked Dyad's creator about this special gaming chair, he didn't make it sound like it would be going into…
To say that Shawn McGrath's Dyad is intense is an understatement. The game may technically count as a mind-altering drug, and believe me, that's a good thing.
Just over the halfway mark, 2012 has already provided an embarrassment of riches for music game fans. We've had music games of every shape and color, with many more on the horizon. If you like gaming and you can keep a beat, chances are there's a game out there that you'll enjoy.
Dyad is the kind of game that's tough to talk about—you kinda have to play it to get it. That said, watching a level play out gives a decent sense of the whole disorienting, often exhilarating experience.
You may have noticed that members of the press are playing the trippy, soaring game Dyad, which comes out next week.
If you're a regular Kotaku Melodic reader, you're no stranger to the idea that despite many developers' cinematic aspirations, video games have more in common with music than they do with film.
I've never experimented acid or done any kind of psychedelics. People say it's great, except for all the flashbacks and stuff. From my never-tripped point-of-view, Dyad looks like it simulates an chemically altered mindstate pretty damn well. It's got a lot more going for it than just that, though.
At the end of the Game Developers Conference, everyone is usually exhausted. I sure was—it had been five long days of standing and walking, of typing and recording and listening, of engaging in long, heated conversations about video games. Also long, heated conversations about Buffy, which seemed to be the most…
News of Dyad has been out there in the ether for a little while (we've even written about it). The in-development PS3 game combines racing and music, imagining players as a single particle flying along at warp speed.
Probably the best way to sell Dyad, a "very deep hardcore racing/puzzle game," according to its creators, is to offer video of this unusual looking, but very pretty PlayStation 3 game. So, why don't you watch?