Divinity: Original Sin 2's devs have decided to remove the infinite damage combo I wrote about yesterday. Initially, writes PC Gamer, Larian planned to leave the combo in because it applauds “creative approaches to the game,” but have since determined that it’s an “unintended bug.” The studio plans to patch it “ASAP.”

Divinity: Original Sin 2 will get a full release on September 14. I played a ton of the first game in early access and wound up not finishing the final version. This time around, I’m waiting. Hope it’s as good as it looks!

If you’re gonna climb a ladder, climb a ladder. My character in Divinity: Original Sin 2 might be a downtrodden prisoner, but that doesn’t mean she can’t crest a laddertop with style. And the dismount! Even better!

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