Last month, the servers for Disney Infinity—once aiming to be the biggest thing in video games and toys—were quietly shut down. It’s fitting for the game’s sad demise that few people even bothered to notice.
Closed by Disney following last year’s cancellation of toys-to-life game Disney Infinity, developer Avalanche Software is back in business today, re-opened under new owner Warner Bros. Interactive Entertainment. Its first project is a game based on Disney-Pixar’s Cars 3.
There’s no longer a future for Disney Infinity, and while Disney has been maintaining the existing games in the meantime, that won’t last forever. Here’s how the company is winding everything down.
When Disney Infinity was cancelled, it took a lot of in-development projects with it. Some of those involved Star Wars, others Benedict Cumberbatch, but one we hadn’t seen until now (though we did at least know of its existence) is a whole playset devoted to Moana, Disney’s next animated feature film.
Disney Infinity is toast, because Disney manufactured way too many figures nobody wanted and not enough of the ones people did. Which means, sadly, we will never get to pay over the odds on eBay for this excellent Benedict Cumberbatch figure.
Days after the end of Disney Infinity was announced, my local Walmart’s once overflowing shelves were stripped bare.
Disney’s cancellation of its lucrative toy-centric Disney Infinity series is even more shocking given the tantalizing plans for the series that two sources close to the project have shared with Kotaku.
Disney Infinity was an excellent showcase for company’s vast stable of beloved characters, from Pixar to Marvel Comics to Star Wars, as well as an excellent creative outlet for kids of all ages. The one thing the series never got right was gameplay, and with yesterday’s cancellation it never will.
Disney is putting an end to their Disney Infinity toy-game line and discontinuing their “self-published console games business,” the company said today. After June, Infinity will stop getting new updates.
Last night, a member of Kotaku’s editorial team grappled with the fact that Avengers: Infinity War is supposedly going to be stuffed to the gills with, like, 67 characters. This is what happened next.
Where previous Disney Infinity expansions have worked within the rules and tools of the core game, the new Marvel Battlegrounds set breaks those rules, creating a Power Stone-esque competitive brawler that’s almost worthy of a standalone release.
Rather than release a fourth core game in as many years, the Disney Infinity team is focusing on expanding version 3.0 in 2016, with fresh content coming from all corners of the Disney universe including Star Wars, Marvel, Zootopia and The Jungle Book.
Disney Infinity’s upcoming Marvel Battlegrounds playset will let four players fight each other in the collectible toy game when it hits next year. Bit of a Smash Bros./Contest of Champions feeling, no?
The second Star Wars adventure set for Disney Infinity 3.0 begins with Luke, Leia, Han, Chewie and the droid flying escape pods to Tatooine for their first meeting with Obi-Wan Kenobi. Wait a minute...
Children’s console games have come a long way in recent years. Gone are the motion controlled mini-game bundles and second rate movie tie-ins. In their place we have experienced and talented developers working with budgets the size of blockbuster movies.
I’ve said this before, but if they were a few bucks cheaper I think Disney Infinity’s toys are so cool that they’d be viable purchases as, well, just toys, the game be damned.
One of Disney’s downloadable creations for Infinity 3.0 is a paint turf war mini-game called “Squid Wars”. It’s far from perfect, but isn’t it oh-so-adorable that they tried?