Combining all of the extra content for Rockstar’s classic school days adventure that came in the Scholarship Edition with all-new asynchronous multiplayer arcade challenges, Bully: Anniversary Edition is available today for iOS and Android devices.
The game turns nine years old this year, and it was never much of a looker. This Unreal Engine 4 map, on the other hand, is.
Hey, look, an excuse to think about and watch Bully again.
Man, you think your class is full of zombies the Monday after a weekend. Modders have revisited the now eight-year old Bully to bring the undead to Bullworth. Can anyone survive the outbreak with a bottle-rocket gun and a bag of marbles?
Achievement hunters will do anything to get their precious 1000G...but that doesn't mean they'll always be happy about it. Case in point: Bully's "Over The Rainbow" achievement, which requires players to kiss other boys for 20g. Cue homophobia from reluctant players over on Xbox360achievements.
I've been thinking a lot about why it is that I love both 2008's Bully and 2010's Persona 3 Portable, which I've recently started playing on my Vita. Both games are set in high schools, and while I'm on the record as wanting more High School games, that's only part of the reason I like them as much as I do.
You guys all know I love Rockstar's Bully, right? I've written at length about how great it is, and how I wish that more games were set in high school. (As an addendum to that article, I am finally (finally!) playing Persona 3 Portable on the Vita, and I am loving the crap out of it.)
Continuing in our long-standing tradition (aka yesterday) of Watch This, Play This are three pieces of entertainment to stave off that bitter Valentine's Day loneliness, or that romantic dinner you totally forgot to plan but that you promised your significant other you would. Oops.
WATCH: Kicking off this Valentine's…
For most people, high school sucked. The endless questioning and self-doubt, the lack of control over your own schedule, dealing with the impossible mysteries of the opposite sex while navigating the often treacherous shoals of what amounted to a four year, walled-in social experiment. Yeah, high school sucked.
Lots of people loved Jimmy Hopkins, the squinty-eyed protagonist of Rockstar's Bully. The academic open-world title didn't set the kinds of records that a Grand Theft Auto game does but it's remained a favorite in the hearts of many gamers. In an interview with Gamasutra's Chris Morris, Rockstar co-founder Dan Houser…
Whipping rain that dots your screen in a firefight. Fog that hides lingering zombies. Sheets of ice that cause you car to spin out of control. Weather can be an important part of video games. Over the years there have been some amazing takes on gameplay-impacting weather.
You may recall Casey Heynes, the chunky kid who was tired of being bullied and became an icon. Now he's immortalized—overmortalized?—in this video that mixes back in all the sound and visual effects we all heard in our mind when we first watched Casey piledrive his bully into the schoolyard concrete. [via Calm Down…
With a built-in exercise bike and a sweet slingshot controller, this conceptual arcade cabinet from Kotaku reader Cobra would be the ultimate way to play Rockstar's school days sandbox game Bully.
Red Dead Redemption came out last week and while I know I'm going to buy it, I'd be lying if I said I wasn't somewhat hesitant to do so.
Rockstar released sandbox title Bully on the PlayStation 2 back in 2006 and later ported the title to the Xbox 360, Windows and the Nintendo Wii. Set in a school environment, the PS2 version sold 1.5 million copies.
In it, Short recounts her first brush with Fable II's romantic interaction system. She was told non-playable characters would have gifts for her, so she mistook the ring icon above a villager's head as being the thing that would be gifted to her if she raised their relationship stats. It's an easy mistake to make, I…
Jamie King and Gary Formeman, who founded Rockstar Games with three others, are teaming up with former Image Metrics and NBC execs to create a new video game studio.
Mothers have it tough in video games – they get killed off, turned evil, or their children leave the nest to save the world. And their kids probably don't call home often enough.