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OpinionImpressionsFinal Fantasy XIV Shadowbringers Log Three: All Pros, No Cons
It’s ridiculous. Every time I log in to work my way through Final Fantasy XIV’s latest expansion, I find more things to gush over. Rather than spam my Twitter followers with GIFs and references to Shadowbringers, I’m using the third leg of my journey towards a full review to get all the goodness thus far…
By Mike Fahey Published July 9, 2019 -
OpinionImpressionsStranger Things 3 Game Is A Boring Rehash Of The Show
In season three of Netflix’s Stranger Things, the idyllic small-town peace of Hawkins, Indiana is once again shattered by from another dimension. Only this time, there’s a licensed tie-in video game to document all of the show’s pop culture references and 80s nostalgia in pixelated detail. And document it the game does, performing the role…
By Ethan Gach Published July 8, 2019 -
OpinionImpressionsFinal Fantasy XIV Lets You Run Dungeons With NPC Heroes Now, And It’s So Much Better Than Real People
Running through a brand-new dungeon in an online game with random strangers is nerve-wracking. I worry I will screw up and get us all killed. I fret about doing enough damage. I get grouped with jerks who know the run by heart and expect everyone else to as well. Final Fantasy XIV’s Shadowbringers expansion Iets…
By Mike Fahey Published July 8, 2019 -
OpinionImpressionsGreed Is Good In Gwent‘s New Novigrad Expansion
Gwent’s latest expansion, Novigrad, launched on Friday, and I’ve been playing almost nonstop since. After months away from the Witcher 3-inspired card game, I’ve fallen for Gwent all over again. The Novigrad expansion adds a new theme and mechanics that draw on what I love about the source material, and it also helps the game…
By Ethan Gach Published July 2, 2019 -
OpinionImpressionsFinal Fantasy XIV Shadowbringers Log Two: Great Dancing, Bad Rabbits
When the early access period for Final Fantasy XIV’s Shadowbringers expansion went live on Friday, I did two things. I unlocked the new Dancer job and switched my character to Viera, the game’s new rabbit-eared race. I regret one of those choices. After three days of play, I’m finally venturing into Shadowbringers’ colorful new zones,…
By Mike Fahey Published July 1, 2019 -
OpinionImpressionsLego Makes Tiny Tower Just A Little Bit Better
With more than 10 million downloads on iOS and Android devices, Tiny Tower is one of the most successful business simulation games of all time. Now NimbleBit has teamed up with Lego to make essentially the same game, only with Lego bricks and figures. It’s called Lego Tower, and it’s nice. Tiny Tower is a…
By Mike Fahey Published July 1, 2019 -
OpinionImpressionsFinal Fantasy XIV Shadowbringers Log One: There’s A Dancer In My Bunny
Final Fantasy XIV Shadowbringers launched in early access this morning, and as it is with every FFXIV expansion, players are of two minds. Half are flooding into the expansion’s new area, The First, eager to begin their journey as the Warrior of Darkness. I’m with the other half, a rolling horde of Gunblades and Dancers,…
By Mike Fahey Published June 28, 2019 -
OpinionImpressionsGOG Galaxy 2.0 Might Actually Be Able To Unite Warring PC Storefronts
The year is 2019. Cities lie in rubble. Pollution blots out the sun’s life-giving rays. The PC gaming landscape, once united under Steam’s questionable but convenient near-monopoly, is still mostly that way, but also there are some more launchers. The Epic Games Store. Origin. Uplay. Battle.net. The list goes on. The people cry out: “Who…
By Nathan Grayson Published June 26, 2019 -
OpinionImpressionsHitman 2‘s New Bank Level Is Small And Tense
Hitman 2’s first expansion, a bank location with a mission called The Golden Handshake, launched today. I spent about an hour wandering around the bank, overflowing sinks, throwing crowbars at people, and being a general nuisance. As always, a first run through a Hitman level feels like just a taste of what’s on offer, and…
By Riley MacLeod Published June 25, 2019 -
OpinionImpressionsSuper Neptunia RPG Is Cute But Shallow, Which Is Exactly What I Wanted
While Idea Factory’s Hyperdimension Neptunia began in 2010 as a 3D turn-based role-playing game, spin-off titles have reimagined the series as a turn-based tactics game, a co-op beat-em up, a faux MMORPG and even a retro side-scrolling shooter. The latest spin-off, Super Neptunia RPG, traps the series’ CPU goddesses in a 2D platforming realm, where…
By Mike Fahey Published June 21, 2019 -
OpinionImpressionsCrash Team Racing: Nitro-Fueled Is A Whole Lot Of Game (With A Whole Lot Of Loading)
1999’s Crash Team Racing for the original PlayStation is a kart racing masterpiece, equal parts challenging and charming. Crash Team Racing: Nitro-Fueled for the PlayStation 4, Switch, and Xbox One is essentially the same game with a ton of extra content, lush modern graphics, and a bonus old-school throwback—really long loading times. As Vicarious Visions…
By Mike Fahey Published June 21, 2019 -
OpinionImpressionsNew Fan Mode Brings The Silliness Of Prop Hunt To Fortnite
Fortnite’s latest Creative mode, Prop Hunt, pits two teams of players against each other. One team disguises themselves as objects around the level, and the other team has to discover and eliminate them. It’s a little basic, but it’s fun. Originating in the sandbox physics game Garry’s Mod, and having shown up in other games…
By Riley MacLeod Published June 20, 2019 -
OpinionImpressionsRhythm Games Don’t Get Much Simpler And Sweeter Than Muse Dash
Rhythm games can be pretty complicated, twisting players’ fingers into knots as they try to keep track of four to six lanes, each delivering a brutal barrage of notes. PeroPeroGames’ Muse Dash has all the quirk and charm of a DJMax or Superbeat: Xonic, but it controls with just two buttons. Already a hit on…
By Mike Fahey Published June 19, 2019 -
OpinionImpressionsForza Horizon 4’s Lego Expansion Is Gleefully Absurd
Lego is awesome. Driving the super realistic vehicles of Forza Horizon 4 is awesome. Driving the super realistic vehicles of Forza Horizon 4 through a brick-dotted landscape in the game’s Lego Speed Champions expansion increases the awesomeness exponentially. A couple of years back there was a Hot Wheels expansion pack for Forza Horizon 3. It…
By Mike Fahey Published June 13, 2019 -
OpinionImpressionsAn RPG Where You Solve Puzzles By Bending Time
Cris Tales is a JRPG-inspired game that was announced on Monday during the E3 2019 PC Gaming Show. After spending some time with its free demo, I’m excited to see what’s next. Coming to consoles and PC in 2020, Cris Tales stars a young girl named Crisbell, a resident of an orphanage who discovers she’s…
By Riley MacLeod Published June 13, 2019 -
OpinionImpressionsBorderlands 2’s Final Free DLC Is A Whole Lot
When I heard last week that Borderlands 2 was gettingfree downloadable contentbridging the gap between the previous game and the upcoming Borderlands 3, I pictured a short, sweet and simple send-off. Commander Lilith and the Fight For Sanctuary is an hours long adventure packed with new enemies, missions and equipment. It is pretty sweet, though.…
By Mike Fahey Published June 12, 2019 -
OpinionImpressionsNew Switch Game Is Like Symphony Of The Night With JRPG Graphics
Timespinner is a game that’s trying really hard to be Castlevania: Symphony of the Night. It’s got the platforming, the inventory, the experience points and all sorts of artifacts that give main character Lunais new paths to explore. It’s the most Symphony of the Night game I’ve played that wasn’t actually Symphony of the Night.…
By Mike Fahey Published June 6, 2019 -
OpinionImpressionsNew Game From Rick & Morty‘s Co-Creator Isn’t As Funny As I Hoped
Trover Saves the Universe is my favorite sort of virtual reality game. It’s bright, colorful and weird. It stars me, as a silent seated presence, guiding titular hero Trover in third-person. It can even be played without a virtual reality headset. These are features I like. I also like the crass, stammering humor of Rick…
By Mike Fahey Published June 4, 2019 -
OpinionImpressionsVoid Bastards Is Good But Getting A Bit Repetitive
I fell in love with Void Bastards before I even played a moment of it. The art style just instantly clicked with me in a way that rarely happens. I didn’t even know what kind of game it was until I started playing it earlier this week. It turns out this beautiful and stylish game…
By Zack Zwiezen Published June 1, 2019