Today is a very special day for longtime League of Legends fans. Today is the day that Riot finally brought Poppy back.
Poppy is one of the oldest champions in League of Legends, and like a lot of old characters in Riotâs insanely popular online multiplayer game, sheâs fallen out of step with the rest of the cast of playable characters as Riotâs continued to update its game and add more and more content into it. Whatâs unique about Poppy is sheâs been that way for years now. Today, Riot revealed how itâs going to drag Poppy into the modern era of League of Legends: with a rework so extensive that she basically looks like a new champion altogether. Say goodbye to Poppy âthe Iron Ambassadorâ:
Say hello to Poppy, âkeeper of the hammerâ:
Poppyâs felt out of place in League of Legends for a while now. As I wrote in a piece about the champion at the beginning of October, the neglect of the champion has made her presence in the game seem increasingly peculiar as the rest of League has continued to mature and modernize while sheâs remained the same:
The longer that Riotâs gone without giving League fans a satisfying solution to their Poppy problems, the more out of place sheâs come to seem in the game. Gameplay qualities aside, Poppy just looks sort ofâŚoff by modern League of Legends standards. Seeing her in action in-game or looking at the splash art Riotâs made for her assorted premium skins feels like youâre looking at Homer as he was drawn in the nineties pop into an episode of The Simpsons released today.
The reason Riotâs repeatedly given for Poppyâs sorry state in the game is that her gameplay kit was fundamentally broken, which meant that fixing it would require much more than a simple tweak here or a health buff there. Her balance problems stem from her ludicrously powerful ultimate ability âdiplomatic immunity,â which casts a shield around her and makes her invincible to all enemy attacks except for a single opponent she targets. Riot told me that Poppy had to be set up with âpainful weaknessesâ to offset the power of this one spell:
âPoppyâs play revolves entirely around her ultimate,â Riot said, âwhich means that major changes to it [have] ripple effects across her other abilities, gameplay role, and dynamics with her team and the opposing team. This means that a Poppy update to bring her kit up to current gameplay standards would require extensive work across the entire champion.â
So how did Riot finally decide to redo Poppy? Well sheâs still a hammer-wielding melee warrior; theyâve just replaced a few of her in-game abilities. Her new ultimate is an offensive ability that lets her smash her gigantic hammer down onto the ground, sending any enemies caught in its range flying:
Her âEâ move âheroic chargeâ is basically the same as old Poppyâs. It lets her lunge forward to tackle an enemy, dealing extra damage and stunning them if they end up colliding with a wall:
Thatâs the only ability thatâs gone unchanged, howeverâthough itâll probably feel different anyways given that itâs now going to synergize with an entirely new set of other abilities. Such as her passive, âiron ambassador,â which makes Poppy attack with her buckler every few seconds:
Poppyâs champion update page describes it as a short-term performance boost that players can plan around to get the most out of its bonuses and extra range:
Every several seconds, Poppy throws her buckler as her basic attack, gaining range and bonus magic damage. Once thrown, Poppy can pick up her buckler to gain a shield, but if an enemy walks over her buckler, theyâll temporarily destroy it. If Iron Ambassador kills the target, the buckler returns to Poppy instead of falling to the ground.
Her new Q, âhammer shock,â is a sort of ground-pound move that damages and slows anything caught in its radius. Then after a beat, the same area Poppy originally hit erupts again to deal the same amount of damage a second time:
Her old Q was a similar hammer-swing attack, but all that one did was deal normal attack damage plus âa flat amount and 8% of the targetâs max Health as bonus damage.â The new Q sounds like it gives Poppy a lot more utility than the old one didâparticularly in team fights, or, if sheâs jungling, when executing an ambush (âgankingâ in MOBA-speak) on an enemy in-lane earlier in a match. But perhaps more importantly, it just looks like itâs more fun
Poppyâs new moves add a much-needed dose of dynamism to her character when playing as, with, and against her, without holding onto the often-infuriating power of her old ultimate. But the update doesnât just cover her gameplay and balance concerns. On an aesthetic and thematic level, Riotâs also reworked her character to once again highlight her hammerâturning her into what sounds like an adorable little fuzzy version of Thor. Her hammer used to be a lot smaller, making her look more like a knight in armor holding a standard sword-and-shield type combo:
She still has the buckler for her new passive ability, but her hammerâs gotten a lot longer:
It sticks out from the rest of her character silhouette in-game, making it look like sheâs wielding some kind of gigantic broadsword that she has to carefully balance against her tiny frame:
Oh, and how could I forget the new splash art. It wouldnât be a League of Legends character update without some new splash art!!
I suppose you could say they did a good job with Poppyâs two notoriously (or just famously?) weird-looking skins âRagdoll Poppyâ and âLollipoppyâ:
…if the job was to maintain the macabre creepiness of the originals:
The champion update page gives a bit of Poppyâs new backstory, saying that sheâs been tasked with escorting âa legendary hammer to a hero who will become legend.â Riot, I think you like using the word âlegendâ a liiiiittle bit too much:
The hallmarks of a great hero are almost always obvious, especially to the person displaying them. Almost always. Poppyâs been tasked with delivering a legendary hammer to a hero who will become legend. Journeying through Runeterra, she uncovers a number of would-be wielders, but never suspects the hammer might have found the right person already. The power of the hammer, the responsibility of her mission. And a whole swath of new abilities to show off her true strength. Poppyâs kitâs designed to show off her might despite her diminutive stature; whether peeling for your allies by chaining CC like Hammer Shock and Heroic Charge, or plunging into the heart of battle to separate a carry from the crowd, Poppy shows that sometimes all you need in your toolbox is a really big hammer.
I canât say anything for certain about how the new Poppy will work out once sheâs come into League of Legends, but this new rework has already managed to make me interested in trying out a character I had no interest in playing as before.
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