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Wizard Outs Marv Wolfman As New DC Universe Online Talent
Wizard Magazine completely spoils Sony Online Entertainment‘s fun, outing comic book legend Marv Wolfman as the new DC Universe Online creative talent a week before the big reveal at the New York Comic Con. Sitting on the edge of our seats we eagerly awaited next weekend, when Sony Online Entertainment would reveal the comic book…
By Mike Fahey Published January 30, 2009 - Uncategorized
Bayonetta Brings Devil May Cry Aesthetic To a New Level
From Croft to Cammy, I’ll take a female protagonist over some cheesy line-spewing pretty boy any day of the week. So Bayonetta, the upcoming third-person actioner from Platinum Games (compiled of key members from Okami’s Clover Studio), is high on my list of games to play. While I’m inclined to focus on the the eponymous,…
By Brian Crecente Published January 30, 2009 - Uncategorized
Dejobaan Games Announces Aaaaa – I’m Not Typing That Out
Dejobaan Games, the independent developers of the amazing The Wonderful End of the World, have just announced an intriguing base-jumping game that might just need a name change before we write about it again. The official title of Dejobaan’s base-jumping PC title, due out sometime this year, is AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard for Gravity.…
By Mike Fahey Published January 30, 2009 - Uncategorized
Video Games Are Working On The Railroad
What does a one-hundred and fifty-seven year old railroad company like Union Pacific turn to in order to reach out to new, modern-age employees? Why video games, of course. Searching for new ways to train an influx of younger railroad workers, Union Pacific employees Jon Jensen and Steve Bakuna turned to our favorite hobby, helping…
By Mike Fahey Published January 30, 2009 - Uncategorized
Blagojevich Corruption Strategy Game Coming to iPhone
One of the visual effects team members for the Watchman movie just finished their first iPhone game, a title that has gamers selling off bits of Illinois government, Blagojevich-style, in Dope Wars-esque gameplay. Pa2Play was just submitted to Apple for final approval, in preparation for getting the App Store game out to the public. Described…
By Brian Crecente Published January 30, 2009 - Uncategorized
What Bethesda Learned From Fallout 3
While Fallout 3 is a resounding success, the game wasn’t without its flaws. Looking to the future of the Fallout franchise, Bethesada takes with them two very important lessons from their first attempt. As part of an interview with MTV Multiplayer, Fallout 3 executive producer Todd Howard very briefly mentioned two important lessons he learned…
By Mike Fahey Published January 30, 2009 - Uncategorized
The Conduit Channels Hardcore Gaming To the Wii: Hands-On
It’s clear that High Voltage Software are excited about the ability of The Conduit, their upcoming first-person shooter geared for hardcore gamers, to ratchet the Wii’s technology several notches past what it’s previously pulled off. At a recent hands-on demo, the game’s art director, Matt Corso, was dropping all kinds of techie jargon into my…
By Brian Crecente Published January 30, 2009 - Uncategorized
The Blood Bowl Trailer Is Epic
Enough with the teasing! Cyanide and Games Workshop are done showing off individual teams and ready to show off Blood Bowl in all its fury and splendor in this official trailer. Rounding out a week filled with Blood Bowl team teases, Cyanide finally releases the full trailer for their video game adaptation of the classic…
By Mike Fahey Published January 30, 2009 - Uncategorized
EVE Expansion Breeds Tougher Enemies
EVE Online players had better start gearing up for battle now, as the Apocrypha expansion unleashes a whole new breed of tougher non-player character enemies upon the universe. Combat versus NPCs in EVE Online has generally been a rather simple affair, requiring the player merely target the enemy, start firing, and wait for them to…
By Mike Fahey Published January 30, 2009 - Uncategorized
MadWorld Paints the Wii Red: Hands-On Impressions
My moments spent playing MadWorld earlier this week had me recalling cult faves like Killer 7 and No More Heroes. This Platinum Games title brings way-over-the top violence and stylized visuals to the Mii-making masses and backs them with intuitive controls and tight camera work. Despite the red-heavy screens we’ve all been looking at since…
By Brian Crecente Published January 30, 2009 - Uncategorized
Tonight, I Went On A Date
To: Crecente From: Bashcraft RE: Reviewing Flawed Code For the first time since Mrs. Bashcraft delivered the new squirt, we went out to eat…with the two kids, Mini and Micro-Bash. It was at a kid-friendly buffet that had all you can eat (and drink, hey, hey) — and incidentally was near we Mrs. Bashcraft’s father…
By Brian Ashcraft Published January 30, 2009 - Uncategorized
Faith And A .45 Development Comes To A Halt
First announced early last year, Deadline Games‘ Faith And A .45 looked promising! It had biplanes, tommy guns and a sexy, ginger-haired lady. Basically, it made the Great Depression look fun! So it’s with a heavy heart that we hear tonight the game’s been put on pause. Why? Because despite featuring biplanes, tommy guns and…
By Luke Plunkett Published January 30, 2009 - Uncategorized
When The RZA Wants To Game, He Is Supplied With A Dev Kit
The RZA is in Wu-Tang. And the Wu-Tang Clan ain’t, if you must be reminded, nothin’ to fuck with. So when the RZA needs a 360 to game on, he doesn’t game on no 60GB. No, Bobby Digital is given, as you can hear on this clip, a dev kit. Just so the dude can…
By Luke Plunkett Published January 30, 2009 - Uncategorized
DoDonPachi Dai Ou Jou Black Label EXTRA Dated
Finally! After being delayed from its original Christmas Day delay, the Xbox 360 port of Cave’s arcade shooter DoDonPachi Dai Ou Jou Black Label EXTRA has a release date. According to 5pb, the game will be out in Japan on February 19 for ¥7,140 (US$79).
By Brian Ashcraft Published January 30, 2009 - Uncategorized
Just To Clear, No, That DS Game Did Not Feature An Islamic Chucky Doll
Hick news channel WTNH’s bleeding edge report on Crave’s Baby Pals for the DS had a few holes in it. One of the biggest was the fact the channel didn’t bother contacting the game’s publisher. Oops. GamePolitics, however, did, and asked Crave to deny (or confirm!) whether the bathtime baby in their kids DS game…
By Luke Plunkett Published January 30, 2009 - Uncategorized
Any New Info About Those Philip K Dick Games?
Swedish developer Grin might be working with media company Halcyon, who own the rights to the Terminator franchise, on games based on Philip K Dick‘s works. We don’t know though — Grin’s tight lipped. When asked about the Philip K Dick Halcyon games, Grin co-founder Ulf Andersson diplomatically replied, “I really don’t have a comment…
By Brian Ashcraft Published January 30, 2009 - Uncategorized
PAL PlayStation Store Update
Is Super Street Fighter II Turbo HD Remix available this week on the PAL PlayStation Store? Let’s check! Hmm…no, no Super Street Fighter II Turbo HD Remix that I can see. Again. Which leaves the PAL Store update looking a little worse for wear. Oh, except for Supersonic Acrobatic Rocket-Powered Battle-Cars. That’s probably worth looking…
By Luke Plunkett Published January 30, 2009 - Uncategorized
Xbox 360 Lolita Arcade Shmup Gets Release Date
Xbox 360 port of Cave’s Lolita arcade shooter has finally gotten a release date. It is April 23. Hooray! As we previously posted, there’s also a limited edition of the game (priced at ¥9,240 — US$103) besides the regular edition. The limited edition version also includes a soundtrack CD as well. Amazon Japan is offering…
By Brian Ashcraft Published January 30, 2009 - Uncategorized
EA Hit The Reset Button On Need For Speed Franchise, 3 New Games Coming
It’s official: the sheen has well and truly worn off the Need for Speed franchise. Once a guaranteed smash, recent titles have under-performed badly, leading EA to announce a total reboot for the series. Speaking with Eurogamer, EA have revealed that there’ll be three new NFS games released in 2009, the idea being to seperate…
By Luke Plunkett Published January 30, 2009 - Uncategorized
Microsoft Talks Future of Halo Wars And Ensemble Studios
Just because Ensemble Studios is dead that does not mean the studios’ Halo Wars are gone. The game will live on! As Jason Pace, Halo Wars lead producer and MGS Halo franchise overseer, points out, Ensemble is forming a new company and will help support the game with bug patches and whatnot. When asked about…
By Brian Ashcraft Published January 30, 2009